From def9a9009f16ff5e94067903eb3e8965fc5fc4e6 Mon Sep 17 00:00:00 2001 From: Stefano Pigozzi Date: Sun, 3 Apr 2022 02:59:36 +0200 Subject: [PATCH] :wrench: Move `Bullet` to the Projectiles layer (2) --- src/entities/Bullet.tscn | 1 + 1 file changed, 1 insertion(+) diff --git a/src/entities/Bullet.tscn b/src/entities/Bullet.tscn index 5505f0e..0e2c08b 100644 --- a/src/entities/Bullet.tscn +++ b/src/entities/Bullet.tscn @@ -6,6 +6,7 @@ [sub_resource type="RectangleShape2D" id=1] [node name="Bullet" type="KinematicBody2D"] +collision_layer = 2 [node name="BulletMovement" type="Node" parent="."] script = ExtResource( 2 )