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https://github.com/RYGhub/the-cold-night.git
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idk funnies
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parent
61396573a4
commit
e058225247
8 changed files with 77 additions and 38 deletions
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@ -1,7 +0,0 @@
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extends KinematicBody2D
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class_name FireExtinguisherEnemy
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func _ready():
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$AttractedToMovement.goal = get_tree().root.find_node("*/Fire")
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@ -44,11 +44,6 @@ _global_script_classes=[ {
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"language": "GDScript",
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"path": "res://src/behaviours/movement/ErraticMovement.gd"
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}, {
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"base": "KinematicBody2D",
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"class": "FireExtinguisherEnemy",
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"language": "GDScript",
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"path": "res://FireExtinguisherEnemy.gd"
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}, {
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"base": "Node",
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"class": "Flammable",
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"language": "GDScript",
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@ -117,7 +112,6 @@ _global_script_class_icons={
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"Damaging": "",
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"DropLoot": "",
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"ErraticMovement": "",
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"FireExtinguisherEnemy": "",
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"Flammable": "",
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"FourSidedSprite": "",
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"FreeWhenShapeIsOffScreen": "",
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@ -1,11 +1,15 @@
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extends Node
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signal health_changed(value)
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signal dead
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export var health: int = 1 setget set_health, get_health
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export var max_health: int = 1
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signal health_changed(value)
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signal dead
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onready var parent: Node = get_parent()
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func set_health(value):
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@ -13,6 +17,9 @@ func set_health(value):
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emit_signal("health_changed", value)
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if health <= 0:
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emit_signal("dead")
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# WIP
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parent.queue_free()
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func get_health():
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return health
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@ -25,4 +25,8 @@ func do_damage(to: Node):
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damageable.health -= damage
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# Alas, destroy self
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if destroy_on_damage:
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queue_free()
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parent.queue_free()
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func do_damage_to_collider(collision: KinematicCollision2D):
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do_damage(collision.collider)
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@ -13,3 +13,5 @@ collision_mask = 2
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[node name="Ownership" parent="." instance=ExtResource( 2 )]
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[node name="Damaging" parent="." instance=ExtResource( 3 )]
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[connection signal="hit" from="BulletMovement" to="Damaging" method="do_damage_to_collider"]
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@ -1,10 +1,9 @@
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[gd_scene load_steps=12 format=2]
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://src/entities/enemies/EnemySnowmanLeft.png" type="Texture" id=1]
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[ext_resource path="res://src/behaviours/movement/ErraticMovement.tscn" type="PackedScene" id=2]
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[ext_resource path="res://src/behaviours/movement/AttractedToMovement.tscn" type="PackedScene" id=3]
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[ext_resource path="res://src/entities/enemies/AbstractEnemy.tscn" type="PackedScene" id=4]
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[ext_resource path="res://FireExtinguisherEnemy.gd" type="Script" id=5]
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[ext_resource path="res://src/entities/enemies/EnemySnowmanBack.png" type="Texture" id=6]
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[ext_resource path="res://src/entities/enemies/EnemySnowmanFront.png" type="Texture" id=7]
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[ext_resource path="res://src/entities/enemies/EnemySnowmanRight.png" type="Texture" id=8]
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@ -38,7 +37,6 @@ animations = [ {
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} ]
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[node name="ChaserEnemy" instance=ExtResource( 4 )]
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script = ExtResource( 5 )
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[node name="Shape" type="CollisionShape2D" parent="." index="0"]
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shape = SubResource( 1 )
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@ -35,7 +35,7 @@ collision_mask = 4
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[node name="Light" type="Light2D" parent="Flame"]
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texture = ExtResource( 1 )
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texture_scale = 0.5
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color = Color( 1, 0.607843, 0, 1 )
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color = Color( 1, 0.792157, 0.392157, 1 )
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[node name="Shape" type="CollisionShape2D" parent="Flame"]
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position = Vector2( 0, -20 )
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@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=2]
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[gd_scene load_steps=21 format=2]
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[ext_resource path="res://src/mechanics/Background.tscn" type="PackedScene" id=1]
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[ext_resource path="res://src/mechanics/Darkness.tscn" type="PackedScene" id=2]
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@ -7,11 +7,44 @@
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[ext_resource path="res://src/mechanics/RNG.tscn" type="PackedScene" id=5]
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[ext_resource path="res://src/levels/Game.gd" type="Script" id=6]
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[ext_resource path="res://src/ui/TimeSurvived.tscn" type="PackedScene" id=7]
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[ext_resource path="res://src/mechanics/ScreenEdgeSpawner.tscn" type="PackedScene" id=8]
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[ext_resource path="res://src/entities/enemies/ChaserEnemy.tscn" type="PackedScene" id=9]
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[ext_resource path="res://src/behaviours/targeting/SetSpawnedGoalTo.tscn" type="PackedScene" id=10]
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[ext_resource path="res://src/entities/enemies/EnemySnowmanLeft.png" type="Texture" id=8]
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[ext_resource path="res://src/behaviours/damage/Alliance.tscn" type="PackedScene" id=9]
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[ext_resource path="res://src/entities/enemies/EnemySnowmanBack.png" type="Texture" id=10]
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[ext_resource path="res://src/levels/PhaseOneMusic.gd" type="Script" id=11]
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[ext_resource path="res://src/behaviours/damage/Damageable.tscn" type="PackedScene" id=12]
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[ext_resource path="res://src/entities/enemies/EnemySnowmanFront.png" type="Texture" id=13]
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[ext_resource path="res://src/ui/HealthBar.tscn" type="PackedScene" id=14]
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[ext_resource path="res://src/behaviours/spawning/DropLoot.tscn" type="PackedScene" id=15]
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[ext_resource path="res://src/entities/enemies/EnemySnowmanRight.png" type="Texture" id=16]
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[ext_resource path="res://src/behaviours/graphics/FourSidedSprite.tscn" type="PackedScene" id=17]
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[ext_resource path="res://src/behaviours/movement/AttractedToMovement.tscn" type="PackedScene" id=18]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 9.0
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height = 10.0
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ ExtResource( 8 ) ],
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"loop": true,
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"name": "left",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 16 ) ],
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"loop": true,
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"name": "right",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 10 ) ],
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"loop": true,
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"name": "up",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 13 ) ],
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"loop": true,
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"name": "down",
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"speed": 5.0
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} ]
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[node name="Game" type="Node2D"]
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script = ExtResource( 6 )
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@ -49,7 +82,7 @@ position = Vector2( 596, 268 )
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[node name="Fire" parent="PhaseOne/Entities" instance=ExtResource( 3 )]
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position = Vector2( 640, 320 )
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intensity = 1.0
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intensity = 2.0
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[node name="Pickups" type="Node" parent="PhaseOne/Entities"]
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@ -57,20 +90,29 @@ intensity = 1.0
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[node name="Enemies" type="Node" parent="PhaseOne/Entities"]
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[node name="ScreenEdgeSpawner" parent="PhaseOne/Entities/Enemies" instance=ExtResource( 8 )]
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spawning = ExtResource( 9 )
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bounds = Vector2( 1280, 640 )
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period_secs = 1.0
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[node name="ChaserEnemy" type="KinematicBody2D" parent="PhaseOne/Entities/Enemies"]
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position = Vector2( 800, 307 )
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scale = Vector2( 8, 8 )
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collision_layer = 3
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[node name="SetSpawnedGoalTo" parent="PhaseOne/Entities/Enemies/ScreenEdgeSpawner" instance=ExtResource( 10 )]
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goal_path = NodePath("../../../Fire")
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[node name="Shape" type="CollisionShape2D" parent="PhaseOne/Entities/Enemies/ChaserEnemy"]
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shape = SubResource( 1 )
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[node name="ScreenEdgeSpawner2" parent="PhaseOne/Entities/Enemies" instance=ExtResource( 8 )]
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spawning = ExtResource( 9 )
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bounds = Vector2( 1280, 640 )
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period_secs = 1.0
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[node name="FourSidedSprite" parent="PhaseOne/Entities/Enemies/ChaserEnemy/Shape" instance=ExtResource( 17 )]
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frames = SubResource( 2 )
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animation = "down"
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[node name="SetSpawnedGoalTo" parent="PhaseOne/Entities/Enemies/ScreenEdgeSpawner2" instance=ExtResource( 10 )]
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[node name="Alliance" parent="PhaseOne/Entities/Enemies/ChaserEnemy" instance=ExtResource( 9 )]
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alliance = -1
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[node name="Damageable" parent="PhaseOne/Entities/Enemies/ChaserEnemy" instance=ExtResource( 12 )]
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health = 250
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max_health = 250
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[node name="DropLoot" parent="PhaseOne/Entities/Enemies/ChaserEnemy" instance=ExtResource( 15 )]
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[node name="AttractedToMovement" parent="PhaseOne/Entities/Enemies/ChaserEnemy" instance=ExtResource( 18 )]
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movement_per_second = 64.0
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goal_path = NodePath("../../../PhaseOnePlayer")
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[node name="UserInterface" type="CanvasLayer" parent="."]
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@ -91,5 +133,4 @@ margin_right = 640.0
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margin_left = 14.0
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[connection signal="intensity_changed" from="PhaseOne/Entities/Fire" to="PhaseOne/Music" method="_on_Fire_intensity_changed"]
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[connection signal="spawned" from="PhaseOne/Entities/Enemies/ScreenEdgeSpawner" to="PhaseOne/Entities/Enemies/ScreenEdgeSpawner/SetSpawnedGoalTo" method="set_goal"]
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[connection signal="spawned" from="PhaseOne/Entities/Enemies/ScreenEdgeSpawner2" to="PhaseOne/Entities/Enemies/ScreenEdgeSpawner2/SetSpawnedGoalTo" method="set_goal"]
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[connection signal="moving_in_direction" from="PhaseOne/Entities/Enemies/ChaserEnemy/AttractedToMovement" to="PhaseOne/Entities/Enemies/ChaserEnemy/Shape/FourSidedSprite" method="turn"]
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