diff --git a/src/entities/Fire.gd b/src/entities/Fire.gd index a3978cb..d655563 100644 --- a/src/entities/Fire.gd +++ b/src/entities/Fire.gd @@ -16,7 +16,6 @@ signal intensity_reached_max func set_intensity(value): intensity = clamp(value, min_intensity, max_intensity) - print(intensity) # Update everything that needs to be updated when the intensity changes $Light.texture_scale = value # Trigger signals