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Commit graph

23 commits

Author SHA1 Message Date
5621f27d7c
🔧 Re-add arrow shooting 2022-04-04 00:01:47 +02:00
08f220606d
🧹 Move RandomRotationOnReady to graphic behaviours 2022-04-03 22:58:44 +02:00
4e24e3465e
Allow arrows to catch on fire 2022-04-03 22:58:02 +02:00
2607bea0ba
🔧 Add sprites to snowmen 2022-04-03 22:22:11 +02:00
49315b7aca
💥 I am breaking a lot of stuff 2022-04-03 20:32:11 +02:00
a5d1a25ba5
🧹 Move behaviours to a different dir 2022-04-03 18:18:01 +02:00
07f1084555
🐛 Restore WASD movement 2022-04-03 17:37:00 +02:00
19aedebc32
🔧 Do not loop sounds 2022-04-03 17:32:07 +02:00
Cookie-CHR
948405ddd5 ⚙️ Created enemy spawner 2022-04-03 10:23:32 +02:00
431255dd13
💥 Properly setup bullet collisions 2022-04-03 09:04:30 +02:00
f81acea7c8
🔨 Let Godot recognize static functions 2022-04-03 08:58:29 +02:00
f873952360
🧹 Move default_bus_layout.tres to the music folder 2022-04-03 04:16:41 +02:00
7c14f73cc4
:clean: Name phys layer3 "UI" 2022-04-03 03:28:23 +02:00
cd37f0d727
🧹 Name physics layers 2022-04-03 02:59:24 +02:00
c7c4ace4ec
🧹 Clean up bullet shooting code 2022-04-03 02:53:56 +02:00
Maxim Lobovsky
a8e0cd1c60 added movment with wasd 2022-04-03 02:26:29 +02:00
Cookie-CHR
711be6a85c ⚙️ ability to shoot 2022-04-03 02:09:19 +02:00
f8ea6ebf0d
🔧 Mute music below a certain threshold 2022-04-03 01:56:32 +02:00
f74d0a6749
Create basic user interface with survival timer 2022-04-02 23:23:06 +02:00
a5aafc99b4
🔧 Rename files so that they are categorized 2022-04-02 21:42:30 +02:00
639db9cf24
Create player scene and basic player movement 2022-04-02 21:38:43 +02:00
c1adb9adb8
Add fire scripting 2022-04-02 20:06:35 +02:00
fbb7094a81 Initial commit 2022-04-02 01:14:16 +02:00