[gd_scene load_steps=5 format=2] [ext_resource path="res://src/mechanics/White.png" type="Texture" id=1] [ext_resource path="res://src/entities/behaviours/PlayerMovement.tscn" type="PackedScene" id=2] [ext_resource path="res://src/entities/behaviours/BulletSpawn.tscn" type="PackedScene" id=3] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 16, 16 ) [node name="Player" type="KinematicBody2D"] [node name="PlayerMovement" parent="." instance=ExtResource( 2 )] [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="Shape" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="BulletSpawn" parent="." instance=ExtResource( 3 )]