[gd_scene load_steps=7 format=2] [ext_resource path="res://src/mechanics/White.png" type="Texture" id=1] [ext_resource path="res://src/entities/behaviours/PlayerMovement.tscn" type="PackedScene" id=2] [ext_resource path="res://src/entities/behaviours/BulletSpawn.tscn" type="PackedScene" id=3] [ext_resource path="res://src/entities/behaviours/Damageable.tscn" type="PackedScene" id=4] [ext_resource path="res://src/entities/behaviours/Alliance.tscn" type="PackedScene" id=5] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 16, 16 ) [node name="Player" type="KinematicBody2D"] collision/safe_margin = 0.02 [node name="Shape" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="Shape"] texture = ExtResource( 1 ) [node name="PlayerMovement" parent="." instance=ExtResource( 2 )] [node name="BulletSpawn" parent="." instance=ExtResource( 3 )] [node name="Damageable" parent="." instance=ExtResource( 4 )] health = 5 max_health = 5 [node name="Alliance" parent="." instance=ExtResource( 5 )] alliance = 1