mirror of
https://github.com/RYGhub/the-cold-night.git
synced 2024-11-24 05:34:18 +00:00
256 lines
8.7 KiB
Text
256 lines
8.7 KiB
Text
; Engine configuration file.
|
|
; It's best edited using the editor UI and not directly,
|
|
; since the parameters that go here are not all obvious.
|
|
;
|
|
; Format:
|
|
; [section] ; section goes between []
|
|
; param=value ; assign values to parameters
|
|
|
|
config_version=4
|
|
|
|
_global_script_classes=[ {
|
|
"base": "KinematicBody2D",
|
|
"class": "Arrow",
|
|
"language": "GDScript",
|
|
"path": "res://src/entities/bullets/Arrow.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "AttractedToMovement",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/movement/AttractedToMovement.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "BulletMovement",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/movement/BulletMovement.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "ChangeFireIntensity",
|
|
"language": "GDScript",
|
|
"path": "res://src/pickups/effects/ChangeFireIntensity.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "DamageEveryTick",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/damage/DamageEveryTick.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "Damageable",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/damage/Damageable.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "Damaging",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/damage/Damaging.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "DropLoot",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/spawning/DropLoot.gd"
|
|
}, {
|
|
"base": "Node2D",
|
|
"class": "Fire",
|
|
"language": "GDScript",
|
|
"path": "res://src/entities/fire/Fire.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "Flammable",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/damage/Flammable.gd"
|
|
}, {
|
|
"base": "AnimatedSprite",
|
|
"class": "FourSidedSprite",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/graphics/FourSidedSprite.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "FreeOnRequest",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/damage/FreeOnRequest.gd"
|
|
}, {
|
|
"base": "VisibilityNotifier2D",
|
|
"class": "FreeWhenShapeIsOffScreen",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/spawning/FreeWhenShapeIsOffScreen.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "Music",
|
|
"language": "GDScript",
|
|
"path": "res://src/levels/Music.gd"
|
|
}, {
|
|
"base": "Button",
|
|
"class": "MuteButton",
|
|
"language": "GDScript",
|
|
"path": "res://src/levels/ui/MuteButton.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "PathMovement",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/movement/PathMovement.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "PlayerMovement",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/movement/PlayerMovement.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "RNG",
|
|
"language": "GDScript",
|
|
"path": "res://src/mechanics/RNG.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "RandomRotationOnReady",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/graphics/RandomRotationOnReady.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "RapidFire",
|
|
"language": "GDScript",
|
|
"path": "res://src/pickups/effects/RapidFire.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "SetSpawnedATMGoalTo",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/targeting/SetSpawnedATMGoalTo.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "ShootOnClick",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/spawning/ShootOnClick.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "ShootWhenPossible",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/spawning/ShootWhenPossible.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "SpawnEveryPeriod",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/spawning/SpawnEveryPeriod.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "SpawnOnShoot",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/spawning/SpawnOnShoot.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "TeleportToRandomPosition",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/movement/TeleportToScreenEdge.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "TeleportToScreenEdge",
|
|
"language": "GDScript",
|
|
"path": "res://src/behaviours/movement/TeleportToRandomPosition.gd"
|
|
}, {
|
|
"base": "Reference",
|
|
"class": "Utils",
|
|
"language": "GDScript",
|
|
"path": "res://src/Utils.gd"
|
|
} ]
|
|
_global_script_class_icons={
|
|
"Arrow": "",
|
|
"AttractedToMovement": "",
|
|
"BulletMovement": "",
|
|
"ChangeFireIntensity": "",
|
|
"DamageEveryTick": "",
|
|
"Damageable": "",
|
|
"Damaging": "",
|
|
"DropLoot": "",
|
|
"Fire": "",
|
|
"Flammable": "",
|
|
"FourSidedSprite": "",
|
|
"FreeOnRequest": "",
|
|
"FreeWhenShapeIsOffScreen": "",
|
|
"Music": "",
|
|
"MuteButton": "",
|
|
"PathMovement": "",
|
|
"PlayerMovement": "",
|
|
"RNG": "",
|
|
"RandomRotationOnReady": "",
|
|
"RapidFire": "",
|
|
"SetSpawnedATMGoalTo": "",
|
|
"ShootOnClick": "",
|
|
"ShootWhenPossible": "",
|
|
"SpawnEveryPeriod": "",
|
|
"SpawnOnShoot": "",
|
|
"TeleportToRandomPosition": "",
|
|
"TeleportToScreenEdge": "",
|
|
"Utils": ""
|
|
}
|
|
|
|
[application]
|
|
|
|
config/name="The Cold Night"
|
|
run/main_scene="res://src/levels/Game.tscn"
|
|
boot_splash/bg_color=Color( 0, 0, 0, 1 )
|
|
|
|
[audio]
|
|
|
|
default_bus_layout="res://src/music/default_bus_layout.tres"
|
|
|
|
[display]
|
|
|
|
window/size/width=1280
|
|
window/size/height=720
|
|
window/size/resizable=false
|
|
|
|
[input]
|
|
|
|
player_move_up={
|
|
"deadzone": 0.5,
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
|
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
player_move_down={
|
|
"deadzone": 0.5,
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
|
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
player_move_left={
|
|
"deadzone": 0.5,
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
|
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
player_move_right={
|
|
"deadzone": 0.5,
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
|
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
player_shoot={
|
|
"deadzone": 0.5,
|
|
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
|
|
]
|
|
}
|
|
|
|
[layer_names]
|
|
|
|
2d_render/layer_1="Game"
|
|
2d_render/layer_2="UserInterface"
|
|
2d_physics/layer_1="Entities"
|
|
2d_physics/layer_2="Damageable"
|
|
2d_physics/layer_3="Projectiles"
|
|
2d_physics/layer_4="UI"
|
|
2d_physics/layer_5="Pickups"
|
|
|
|
[physics]
|
|
|
|
common/enable_pause_aware_picking=true
|
|
|
|
[rendering]
|
|
|
|
environment/default_clear_color=Color( 0.301961, 0.301961, 0.301961, 1 )
|
|
environment/default_environment="res://src/default_env.tres"
|