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mirror of https://github.com/Steffo99/watermelonkeys-patched-ld51.git synced 2024-11-23 08:24:23 +00:00

fatto un livello

This commit is contained in:
Maxim Lobovsky 2022-10-03 23:46:37 +02:00
parent c765e537c7
commit 29a1535946
3 changed files with 206 additions and 7 deletions

File diff suppressed because one or more lines are too long

View file

@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=53 format=2]
[gd_resource type="TileSet" load_steps=70 format=2]
[ext_resource path="res://ASSETS/Tiles/Boring_brick_12.png" type="Texture" id=1]
[ext_resource path="res://ASSETS/Tiles/Boring_brick_11.png" type="Texture" id=2]
@ -26,6 +26,7 @@
[ext_resource path="res://ASSETS/Tiles/Boring_brick_24.png" type="Texture" id=24]
[ext_resource path="res://ASSETS/Tiles/Boring_brick_18.png" type="Texture" id=25]
[ext_resource path="res://ASSETS/Tiles/Boring_brick_19.png" type="Texture" id=26]
[ext_resource path="res://ASSETS/Tiles/Uglee_tileset.png" type="Texture" id=27]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
@ -84,6 +85,54 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=26]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=27]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=28]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=29]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=30]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=31]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=32]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=33]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=34]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=35]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=36]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=37]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=38]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=39]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=40]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=41]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=42]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
@ -652,3 +701,123 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
25/z_index = 0
26/name = "Uglee_tileset.png 26"
26/texture = ExtResource( 27 )
26/tex_offset = Vector2( 0, 0 )
26/modulate = Color( 1, 1, 1, 1 )
26/region = Rect2( 0, 0, 64, 64 )
26/tile_mode = 1
26/autotile/bitmask_mode = 1
26/autotile/bitmask_flags = [ Vector2( 0, 0 ), 16, Vector2( 0, 1 ), 144, Vector2( 0, 2 ), 146, Vector2( 0, 3 ), 18, Vector2( 1, 0 ), 48, Vector2( 1, 1 ), 432, Vector2( 1, 2 ), 438, Vector2( 1, 3 ), 54, Vector2( 2, 0 ), 56, Vector2( 2, 1 ), 504, Vector2( 2, 2 ), 511, Vector2( 2, 3 ), 63, Vector2( 3, 0 ), 24, Vector2( 3, 1 ), 216, Vector2( 3, 2 ), 219, Vector2( 3, 3 ), 27 ]
26/autotile/icon_coordinate = Vector2( 0, 0 )
26/autotile/tile_size = Vector2( 16, 16 )
26/autotile/spacing = 0
26/autotile/occluder_map = [ ]
26/autotile/navpoly_map = [ ]
26/autotile/priority_map = [ ]
26/autotile/z_index_map = [ ]
26/occluder_offset = Vector2( 0, 0 )
26/navigation_offset = Vector2( 0, 0 )
26/shape_offset = Vector2( 0, 0 )
26/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
26/shape = SubResource( 27 )
26/shape_one_way = false
26/shape_one_way_margin = 1.0
26/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 27 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 28 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 29 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 30 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 31 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 32 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 33 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 34 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 35 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 36 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 37 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 38 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 39 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 40 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 41 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 42 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
26/z_index = 0

View file

@ -52,7 +52,7 @@ __meta__ = {
}
[node name="Light2D" type="Light2D" parent="."]
scale = Vector2( 0.5, 0.5 )
scale = Vector2( 0.2, 0.2 )
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]