1
Fork 0
mirror of https://github.com/Steffo99/watermelonkeys-patched-ld51.git synced 2024-10-16 06:17:34 +00:00

Made moths VERY dedly

This commit is contained in:
AndreaTerenz 2022-10-03 23:42:08 +02:00
parent ad6b59eb33
commit c765e537c7
3 changed files with 36 additions and 0 deletions

BIN
ASSETS/Tiles/brecks.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

View file

@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/brecks.png-b907520773d307dad2c150bc00ce0689.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://ASSETS/Tiles/brecks.png"
dest_files=[ "res://.import/brecks.png-b907520773d307dad2c150bc00ce0689.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View file

@ -90,6 +90,7 @@ func check_state():
var close_enough = charge_dist_left <= pow(5.0, 2)
if reached_player:
get_tree().change_scene("res://Dead.tscn")
return STATES.ATTACK
if close_enough or charge_blocked: