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aggiunto ending

This commit is contained in:
Maxim Lobovsky 2022-10-03 22:32:28 +02:00
parent 3eff920146
commit e2907f4727
6 changed files with 106 additions and 1 deletions

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ASSETS/Ending1.png Normal file

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ASSETS/Ending1.png.import Normal file
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dest_files=[ "res://.import/Ending1.png-890d75d006276719059ecc152460f9fd.stex" ]
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process/fix_alpha_border=true
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svg/scale=1.0

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ASSETS/Ending2.png Normal file

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ASSETS/Ending2.png.import Normal file
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@ -0,0 +1,35 @@
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31
End_Button.tscn Normal file
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://ASSETS/Ending1.png" type="Texture" id=1]
[ext_resource path="res://ASSETS/Ending2.png" type="Texture" id=2]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 1 ), ExtResource( 2 ) ],
"loop": true,
"name": "default",
"speed": 1.0
} ]
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 8, 3.5 )
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__meta__ = {
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playing = true
[node name="StaticBody2D" type="StaticBody2D" parent="AnimatedSprite"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="AnimatedSprite/StaticBody2D"]
position = Vector2( 0, 4.5 )
shape = SubResource( 2 )
one_way_collision = true

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@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=2]
[gd_scene load_steps=15 format=2]
[ext_resource path="res://light.tscn" type="PackedScene" id=1]
[ext_resource path="res://Giovanna.tscn" type="PackedScene" id=2]
@ -8,6 +8,7 @@
[ext_resource path="res://ASSETS/Background/Skyline1.png" type="Texture" id=6]
[ext_resource path="res://My Platform.tscn" type="PackedScene" id=7]
[ext_resource path="res://ASSETS/Sunimation/Sun_0_5000ms.png" type="Texture" id=8]
[ext_resource path="res://End_Button.tscn" type="PackedScene" id=9]
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script/source = "extends Node2D
@ -212,5 +213,8 @@ position = Vector2( 320, 34 )
[node name="My Platform3" parent="." instance=ExtResource( 7 )]
position = Vector2( 264, -3 )
[node name="Ending" parent="." instance=ExtResource( 9 )]
position = Vector2( 827, 237 )
[connection signal="sun_anim_done" from="ParallaxBackground/ParallaxLayer2/Sun" to="." method="_on_sun_anim_done"]
[connection signal="body_entered" from="DeathZone" to="." method="_on_DeathZone_body_entered"]