mirror of
https://github.com/Cookie-CHR/OfficeMadness-LD51.git
synced 2024-11-22 14:54:17 +00:00
41 lines
973 B
GDScript3
41 lines
973 B
GDScript3
|
extends Node2D
|
||
|
|
||
|
|
||
|
# Declare member variables here. Examples:
|
||
|
# var a = 2
|
||
|
# var b = "text"
|
||
|
var text = preload("res://Sprites/Text_file.png")
|
||
|
var image = preload("res://Sprites/Img_file.png")
|
||
|
var music = preload("res://Sprites/Music_file.png")
|
||
|
var virus = preload("res://Sprites/Virus.png")
|
||
|
var count_viruses = 0
|
||
|
|
||
|
# Called when the node enters the scene tree for the first time.
|
||
|
func _ready():
|
||
|
var count_files = 40
|
||
|
for i in range(count_files):
|
||
|
var button = TextureButton.new()
|
||
|
|
||
|
add_child(button)
|
||
|
button.set_position(Vector2((i%8)*80+35, (i/8)*75+140))
|
||
|
var r = randi()%5
|
||
|
if r<=1:
|
||
|
button.texture_normal = virus
|
||
|
count_viruses+=1
|
||
|
button.connect("pressed", self, "on_virus_found", [button])
|
||
|
elif r==2:
|
||
|
button.texture_normal = text
|
||
|
elif r==3:
|
||
|
button.texture_normal = image
|
||
|
elif r==4:
|
||
|
button.texture_normal = music
|
||
|
button.name = str(i)
|
||
|
|
||
|
|
||
|
func on_virus_found(v):
|
||
|
v.hide()
|
||
|
count_viruses -=1
|
||
|
if count_viruses <= 0:
|
||
|
MManager.on_finished()
|
||
|
|