[gd_scene load_steps=4 format=2] [ext_resource path="res://Sprites/Trash.png" type="Texture" id=1] [ext_resource path="res://Scripts/test.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 45.5, 57 ) [node name="StaticBody2D" type="StaticBody2D"] input_pickable = true script = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( -0.5, 6 ) shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 )