[gd_scene load_steps=10 format=2] [ext_resource path="res://Fonts/BADABB__.TTF" type="DynamicFontData" id=1] [ext_resource path="res://Scenes/Minigames/2.gd" type="Script" id=2] [ext_resource path="res://Sprites/Space.png" type="Texture" id=3] [ext_resource path="res://Sprites/Machine.png" type="Texture" id=4] [ext_resource path="res://Scripts/ProgressBar.gd" type="Script" id=5] [ext_resource path="res://Sprites/ProgressForeground.png" type="Texture" id=6] [ext_resource path="res://Sprites/ProgressBackground.png" type="Texture" id=7] [ext_resource path="res://Sprites/ProgressOverground.png" type="Texture" id=8] [sub_resource type="DynamicFont" id=1] size = 60 font_data = ExtResource( 1 ) [node name="Node2D" type="Node2D"] position = Vector2( 0, -1 ) script = ExtResource( 2 ) [node name="Title" type="Label" parent="."] margin_top = 30.0 margin_right = 696.0 margin_bottom = 94.0 custom_colors/font_color = Color( 0, 0, 0, 1 ) custom_fonts/font = SubResource( 1 ) text = "Repair the vending machine" align = 1 __meta__ = { "_edit_use_anchors_": true } [node name="Sprite" type="Sprite" parent="."] position = Vector2( 208, 310 ) texture = ExtResource( 4 ) [node name="ProgressBar" type="TextureProgress" parent="."] margin_left = 379.0 margin_top = 197.0 margin_right = 631.0 margin_bottom = 237.0 step = 0.01 texture_under = ExtResource( 7 ) texture_over = ExtResource( 8 ) texture_progress = ExtResource( 6 ) script = ExtResource( 5 ) [node name="Space" type="TextureButton" parent="."] margin_left = 358.0 margin_top = 282.0 margin_right = 658.0 margin_bottom = 382.0 texture_normal = ExtResource( 3 )