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21 lines
489 B
GDScript3
21 lines
489 B
GDScript3
extends StaticBody2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_StaticBody2D_input_event(viewport, event, shape_idx):
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if not event.is_pressed() and event is InputEventMouseButton:
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get_parent().deleted_check(shape_idx)
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