diff --git a/src/MainMenu.gd b/src/MainMenu.gd index d144d48..9444470 100644 --- a/src/MainMenu.gd +++ b/src/MainMenu.gd @@ -8,9 +8,4 @@ extends Node2D # Called when the node enters the scene tree for the first time. func _ready(): - pass # Replace with function body. - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -#func _process(delta): -# pass + $Timer.start() diff --git a/src/MainMenu.tscn b/src/MainMenu.tscn index 3136f7c..a5ed95f 100644 --- a/src/MainMenu.tscn +++ b/src/MainMenu.tscn @@ -1,9 +1,8 @@ -[gd_scene load_steps=6 format=2] +[gd_scene load_steps=5 format=2] [ext_resource path="res://src/MainMenu.gd" type="Script" id=1] [ext_resource path="res://src/scenes/Background.tscn" type="PackedScene" id=2] [ext_resource path="res://src/scenes/Play Area.tscn" type="PackedScene" id=3] -[ext_resource path="res://src/scenes/Minimap.tscn" type="PackedScene" id=4] [ext_resource path="res://src/scenes/Timer.tscn" type="PackedScene" id=5] [node name="MainMenu" type="Node2D"] @@ -13,32 +12,14 @@ script = ExtResource( 1 ) modulate = Color( 0, 0.31, 0, 1 ) [node name="Left Play Area" parent="." instance=ExtResource( 3 )] -modulate = Color( 1, 0.7, 0.7, 1 ) position = Vector2( 400, 450 ) player = "p1" -[node name="Spinner" parent="Left Play Area/Tiles" index="0"] -modulate = Color( 1, 0.5, 0.5, 1 ) - [node name="Right Play Area" parent="." instance=ExtResource( 3 )] -modulate = Color( 0.7, 0.7, 1, 1 ) position = Vector2( 1200, 450 ) player = "p2" -[node name="Spinner" parent="Right Play Area/Tiles" index="0"] -modulate = Color( 0.5, 0.5, 1, 1 ) - -[node name="Minimap" parent="." instance=ExtResource( 4 )] -position = Vector2( 0, 16 ) - -[node name="Atom" parent="Minimap" index="0"] -modulate = Color( 1, 0.7, 0.7, 1 ) - -[node name="Atom2" parent="Minimap" index="1"] -modulate = Color( 0.7, 0.7, 1, 1 ) - [node name="Timer" parent="." instance=ExtResource( 5 )] [editable path="Left Play Area"] [editable path="Right Play Area"] -[editable path="Minimap"] diff --git a/src/scenes/Atom.gd b/src/scenes/Atom.gd new file mode 100644 index 0000000..42bde5e --- /dev/null +++ b/src/scenes/Atom.gd @@ -0,0 +1,12 @@ +extends Sprite + + +var linked = false setget set_linked + + +func set_linked(val): + if val: + modulate = Color.white + else: + modulate = Color(0.501961, 0.501961, 0.501961) + linked = val diff --git a/src/scenes/Atom.tscn b/src/scenes/Atom.tscn new file mode 100644 index 0000000..2ef74d6 --- /dev/null +++ b/src/scenes/Atom.tscn @@ -0,0 +1,9 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://src/sprites/atom.png" type="Texture" id=1] +[ext_resource path="res://src/scenes/Atom.gd" type="Script" id=2] + +[node name="Atom" type="Sprite"] +modulate = Color( 0.501961, 0.501961, 0.501961, 1 ) +texture = ExtResource( 1 ) +script = ExtResource( 2 ) diff --git a/src/scenes/Minimap.tscn b/src/scenes/Minimap.tscn deleted file mode 100644 index 5dc4f70..0000000 --- a/src/scenes/Minimap.tscn +++ /dev/null @@ -1,15 +0,0 @@ -[gd_scene load_steps=2 format=2] - -[ext_resource path="res://src/sprites/atom.png" type="Texture" id=1] - -[node name="Minimap" type="Node2D"] -position = Vector2( 0, 880 ) - -[node name="Atom" type="Sprite" parent="."] -scale = Vector2( 0.5, 0.5 ) -texture = ExtResource( 1 ) - -[node name="Atom2" type="Sprite" parent="."] -position = Vector2( 1600, 0 ) -scale = Vector2( 0.5, 0.5 ) -texture = ExtResource( 1 ) diff --git a/src/scenes/Play Area.gd b/src/scenes/Play Area.gd index e3a65e1..e8f29ec 100644 --- a/src/scenes/Play Area.gd +++ b/src/scenes/Play Area.gd @@ -1,19 +1,27 @@ extends Sprite -const TILE_SIZE = 86 +func tiles_init(): + $Tiles.set_shape([ + " RRBB ", + "RRBRBB", + "RBRBRB", + "BRBRBR", + "BBRBRR", + " BBRR " + ]) + check_matches() + var cursor_pos setget set_cursor_pos func set_cursor_pos(val): - var shape = $Tiles.shape - #warning-ignore:integer_division - var offset_x = len(shape) / 2 - 1 - #warning-ignore:integer_division - var offset_y = len(shape[0]) / 2 - 1 - $Tiles/Spinner.position = Vector2((val.x - offset_x) * TILE_SIZE, (val.y - offset_y) * TILE_SIZE) + var offset = $Tiles.size / 2 + $Tiles/Cursor.position = Vector2( \ + (val.x - offset) * $Tiles.TILE_SIZE + 43, \ + (val.y - offset) * $Tiles.TILE_SIZE + 43 \ + ) cursor_pos = val - func cursor_would_collide(top_left: Vector2): var shape = $Tiles.shape var size_x = len(shape) - 1 @@ -63,7 +71,81 @@ func cursor_move(dest): print("Cursor collided @ %d, %d" % [dest.x, dest.y]) func cursor_rotate(): - pass + var top_left = $Tiles.atoms[cursor_pos.y][cursor_pos.x] + var top_right = $Tiles.atoms[cursor_pos.y][cursor_pos.x+1] + var bottom_left = $Tiles.atoms[cursor_pos.y+1][cursor_pos.x] + var bottom_right = $Tiles.atoms[cursor_pos.y+1][cursor_pos.x+1] + + var tmp = top_left.position + top_left.position = top_right.position + top_right.position = bottom_right.position + bottom_right.position = bottom_left.position + bottom_left.position = tmp + + $Tiles.atoms[cursor_pos.y][cursor_pos.x] = bottom_left + $Tiles.atoms[cursor_pos.y][cursor_pos.x+1] = top_left + $Tiles.atoms[cursor_pos.y+1][cursor_pos.x+1] = top_right + $Tiles.atoms[cursor_pos.y+1][cursor_pos.x] = bottom_right + + # Optimizable + check_matches() + + +func check_matches(): + # Horizontally + var size = $Tiles.size + + for row in $Tiles.atoms: + for col in row: + if col == null: + continue + col.linked = false + + for row in $Tiles.atoms: + var x = 0 + while x < size - 3: + var a1 = row[x] + var a2 = row[x+1] + var a3 = row[x+2] + var a4 = row[x+3] + x += 1 + if a1 == null || a2 == null || a3 == null || a4 == null: + continue + if a1.self_modulate == a2.self_modulate && a2.self_modulate == a3.self_modulate && a3.self_modulate == a4.self_modulate: + a1.linked = true + a2.linked = true + a3.linked = true + a4.linked = true + + var y = 0 + while y < size - 3: + var x = 0 + while x < size: + var a1 = $Tiles.atoms[y][x] + var a2 = $Tiles.atoms[y+1][x] + var a3 = $Tiles.atoms[y+2][x] + var a4 = $Tiles.atoms[y+3][x] + x += 1 + if a1 == null || a2 == null || a3 == null || a4 == null: + continue + if a1.self_modulate == a2.self_modulate && a2.self_modulate == a3.self_modulate && a3.self_modulate == a4.self_modulate: + a1.linked = true + a2.linked = true + a3.linked = true + a4.linked = true + y += 1 + + var score = 0 + + for row in $Tiles.atoms: + for col in row: + if col == null: + continue + if col.linked: + score += 1 + + $Label.text = "%d" % score + export(String) var player @@ -82,4 +164,5 @@ func _process(_delta): func _ready(): + tiles_init() cursor_init() diff --git a/src/scenes/Play Area.tscn b/src/scenes/Play Area.tscn index 76b9ef0..0d53ed9 100644 --- a/src/scenes/Play Area.tscn +++ b/src/scenes/Play Area.tscn @@ -33,5 +33,6 @@ valign = 2 [node name="Tiles" parent="." instance=ExtResource( 6 )] -[node name="Spinner" type="Sprite" parent="Tiles"] +[node name="Cursor" type="Sprite" parent="Tiles"] +position = Vector2( -43, -43 ) texture = ExtResource( 4 ) diff --git a/src/scenes/Timer.gd b/src/scenes/Timer.gd new file mode 100644 index 0000000..1964941 --- /dev/null +++ b/src/scenes/Timer.gd @@ -0,0 +1,6 @@ +extends Timer + + +func _process(_delta): + $Minimap/Left.position.x = (1 - time_left / wait_time) * (get_viewport().size.x / 2) + $Minimap/Right.position.x = get_viewport().size.x - (1 - time_left / wait_time) * (get_viewport().size.x / 2) diff --git a/src/scenes/Timer.tscn b/src/scenes/Timer.tscn index 650e8f5..0b5cef8 100644 --- a/src/scenes/Timer.tscn +++ b/src/scenes/Timer.tscn @@ -1,12 +1,15 @@ -[gd_scene load_steps=5 format=2] +[gd_scene load_steps=7 format=2] [ext_resource path="res://src/music/2-atoms-sine.ogg" type="AudioStream" id=1] [ext_resource path="res://src/music/2-atoms-square.ogg" type="AudioStream" id=2] [ext_resource path="res://src/music/2-atoms-saw.ogg" type="AudioStream" id=3] [ext_resource path="res://src/music/2-atoms-base.ogg" type="AudioStream" id=4] +[ext_resource path="res://src/sprites/atom.png" type="Texture" id=5] +[ext_resource path="res://src/scenes/Timer.gd" type="Script" id=6] [node name="Timer" type="Timer"] wait_time = 10.0 +script = ExtResource( 6 ) [node name="AudioBase" type="AudioStreamPlayer" parent="."] stream = ExtResource( 4 ) @@ -19,3 +22,15 @@ stream = ExtResource( 2 ) [node name="AudioSaw" type="AudioStreamPlayer" parent="."] stream = ExtResource( 3 ) + +[node name="Minimap" type="Node2D" parent="."] +position = Vector2( 0, 16 ) + +[node name="Left" type="Sprite" parent="Minimap"] +scale = Vector2( 0.5, 0.5 ) +texture = ExtResource( 5 ) + +[node name="Right" type="Sprite" parent="Minimap"] +position = Vector2( 1600, 0 ) +scale = Vector2( 0.5, 0.5 ) +texture = ExtResource( 5 ) diff --git a/src/scenes/tiles/Tiles.gd b/src/scenes/tiles/Tiles.gd index 0257c66..b9d2864 100644 --- a/src/scenes/tiles/Tiles.gd +++ b/src/scenes/tiles/Tiles.gd @@ -1,38 +1,49 @@ extends TileMap +const COLORS = { + "R": Color.red, + "G": Color.green, + "B": Color.blue, + "C": Color.cyan, + "M": Color.magenta, + "Y": Color.yellow, + "W": Color.white, + "K": Color.black, +} +const ATOM = preload("res://src/scenes/Atom.tscn") +const TILE_SIZE = 86 + + var shape setget set_shape +var size +var atoms = [] func set_shape(val): - - var size = len(val) + var new_size = len(val) + var rescale_to = clamp(6 / float(new_size), 0, 1) clear() - var offset = int(size / 2) - var y = - offset + atoms = [] + var y = - (new_size / 2) for row in val: - var x = - offset + var atoms_row = [] + var x = - (new_size / 2) for col in row: if col != " ": set_cell(x, y, 0) + var atom = ATOM.instance() + atom.self_modulate = COLORS[col] + atom.position = Vector2(x * TILE_SIZE, y * TILE_SIZE) + add_child(atom) + atoms_row.append(atom) + else: + atoms_row.append(null) x += 1 + atoms.append(atoms_row) y += 1 - - var rescale_to = clamp(5 / float(size), 0, 1) - scale = Vector2(rescale_to, rescale_to) + + size = new_size shape = val - - -const TEST = [ - "OOOOOO", - "OOOOOO", - "OO OO", - "OO OO", - "OOOOOO", - "OOOOOO", -] - - -func _ready(): - set_shape(TEST) + scale = Vector2(rescale_to, rescale_to) diff --git a/src/scenes/tiles/Tiles.tscn b/src/scenes/tiles/Tiles.tscn index 804a1be..49f896b 100644 --- a/src/scenes/tiles/Tiles.tscn +++ b/src/scenes/tiles/Tiles.tscn @@ -6,7 +6,7 @@ [sub_resource type="TileSet" id=1] 0/name = "grid-tile.png 0" 0/texture = ExtResource( 1 ) -0/tex_offset = Vector2( 0, 0 ) +0/tex_offset = Vector2( -43, -43 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 85, 85 ) 0/tile_mode = 0 @@ -20,7 +20,9 @@ 0/z_index = 0 [node name="Tiles" type="TileMap"] +position = Vector2( 43, 43 ) tile_set = SubResource( 1 ) cell_size = Vector2( 86, 86 ) +cell_tile_origin = 1 format = 1 script = ExtResource( 2 )