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Match-4 game for two players about particles about to collide
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2022-10-02 14:36:34 +02:00
.github/workflows Initial commit 2022-09-30 23:47:28 +02:00
.vscode Complete (more or less) the game 2022-10-02 14:36:34 +02:00
src Complete (more or less) the game 2022-10-02 14:36:34 +02:00
.gitattributes Initial commit 2022-09-30 23:47:28 +02:00
.gitignore Initial commit 2022-09-30 23:47:28 +02:00
default_bus_layout.tres Complete (more or less) the game 2022-10-02 14:36:34 +02:00
export_presets.cfg Initial commit 2022-09-30 23:47:28 +02:00
project.godot Complete (more or less) the game 2022-10-02 14:36:34 +02:00
README.md Update readme 2022-09-30 23:49:52 +02:00

untitled project

unknown tagline

Ludum Dare 51: Compo entry

Overall: TBD Fun: TBD Innovation: TBD Theme: TBD Graphics: TBD Audio: TBD Humor: TBD Mood: TBD

Credits

Game

Tools

Development

Large file storage

This repository is configured with the Git Large File Storage extension.

Cloning

To clone this repository with all LFS files:

  1. Ensure Git LFS is installed on your system

  2. Clone the repository normally

  3. Run:

    $ git lfs pull
    

Committing

Before you commit a large binary file (such as an image, or an audio file):

  1. Ensure the Git LFS hooks are installed:

    $ git lfs install
    
  2. Ensure the extension of the file you are committing is tracked:

    $ git lfs track "*.ext"
    
  3. Ensure the .gitattributes file itself is tracked:

    $ git add .gitattributes
    

Auto-build

To trigger an automatic export of the project:

  1. Ensure GitHub Actions are enabled
  2. Create a new GitHub Release

To download the resulting builds:

  1. Visit the Actions tab
  2. Click on the triggered workflow
  3. Download the created artifacts from the bottom of the page

Note that artifacts are visible only if you're logged in to a GitHub account!