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pineapple-surf/menu/Menu.gd

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GDScript3
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extends Control
signal play_pressed()
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var username_regex
var username: String:
get:
return Singletons.username
set(value):
value = value.strip_escapes()
value = value.to_lower()
value = username_regex.sub(value, "-", true)
Singletons.username = value
var caret = $Content/Inputs/NameInput.caret_column
$Content/Inputs/NameInput.text = value
$Content/Inputs/NameInput.caret_column = caret
%PlayButton.disabled = len(value) <= 0
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func play():
print("Player ", Singletons.username, " started playing!")
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emit_signal("play_pressed")
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func _on_name_input_text_changed(new_text):
if username != $Content/Inputs/NameInput.text:
username = $Content/Inputs/NameInput.text
func _on_fetched_scores():
$Content/Buttons/HBoxContainer/ScoresButton.disabled = false
$Content/Buttons/HBoxContainer/ScoresButton.connect("pressed", $"/root/BaseScene/ScoreboardContainer".show_scores)
func _ready():
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username_regex = RegEx.new()
username_regex.compile("[^a-z0-9]")
$"/root/BaseScene/ScoreboardContainer".connect("fetched_scores", _on_fetched_scores)
$"/root/BaseScene/ScoreboardContainer".fetch_scores(false)