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pineapple-surf/menu/Menu.gd

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GDScript3
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extends Control
signal play_pressed()
func play():
print("Player ", Singletons.username, " started playing!")
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emit_signal("play_pressed")
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func _on_name_input_text_changed():
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Singletons.username = $Content/Inputs/NameInput.text
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%PlayButton.disabled = false
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func _on_fetched_scores():
$Content/Buttons/HBoxContainer/ScoresButton.disabled = false
$Content/Buttons/HBoxContainer/ScoresButton.connect("pressed", $"/root/BaseScene/ScoreboardContainer".show_scores)
func _ready():
$"/root/BaseScene/ScoreboardContainer".connect("fetched_scores", _on_fetched_scores)