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Add harvested counter
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parent
95922125c6
commit
06d8416a0d
3 changed files with 28 additions and 4 deletions
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@ -5,6 +5,4 @@ extends RigidBody3D
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func _on_collectible_by_player_collected():
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# var player: Node3D = Singletons.player
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# player.scale *= 1.05
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pass
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player.collected_fruit += 1
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@ -22,8 +22,15 @@ const AIR_ACCELERATE = 100 # Hu/39.97
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@onready var active_weapon: BaseWeapon:
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get: return OnHand.active_weapon
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# DEBUG NODES
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@onready var ammo_label = $HUD/AmmoLabel
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@onready var fruit_label = $HUD/PineappleLabel
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var collected_fruit: int = 0:
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get:
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return collected_fruit
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set(value):
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collected_fruit = value
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fruit_label.text = "%d harvested" % collected_fruit
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var last_frame_input_data: PlayerInputData = PlayerInputData.new()
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var input_data: PlayerInputData = PlayerInputData.new()
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@ -79,6 +79,7 @@ grow_horizontal = 2
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grow_vertical = 2
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[node name="CameraViewportContainer" type="SubViewportContainer" parent="Head/Viewport"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -118,6 +119,7 @@ theme = SubResource("Theme_smyke")
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[node name="SubViewportContainer" type="SubViewportContainer" parent="HUD"]
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show_behind_parent = true
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -146,7 +148,23 @@ position = Vector2(140, 79)
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scale = Vector2(1.65, 1)
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metadata/_edit_lock_ = true
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[node name="PineappleLabel" type="Label" parent="HUD"]
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layout_mode = 1
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anchors_preset = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = 8.0
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offset_top = -26.0
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offset_right = 106.0
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offset_bottom = -8.0
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grow_vertical = 0
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theme = ExtResource("4_d7ru6")
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theme_override_font_sizes/font_size = 16
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text = "0 harvested"
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vertical_alignment = 2
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[node name="AmmoLabel" type="Label" parent="HUD"]
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layout_mode = 1
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anchors_preset = 3
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anchor_left = 1.0
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anchor_top = 1.0
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@ -166,6 +184,7 @@ vertical_alignment = 2
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[node name="Crosshair" type="ColorRect" parent="HUD"]
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material = SubResource("ShaderMaterial_2p6rt")
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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