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💀 Fix capitalization

This commit is contained in:
Ichicoro 2023-01-07 12:09:08 +01:00
parent 8fff63c06b
commit 153d3106cc

View file

@ -1,9 +1,9 @@
[gd_scene load_steps=17 format=3 uid="uid://dnrl0uycbw3lp"]
[ext_resource type="Script" path="res://player/player.gd" id="1_rujcr"]
[ext_resource type="Script" path="res://Player/Head.gd" id="2_fs52a"]
[ext_resource type="Script" path="res://Player/OnHand.gd" id="3_au30p"]
[ext_resource type="Shader" path="res://Player/crosshair.gdshader" id="6_r7xbu"]
[ext_resource type="Script" path="res://player/Head.gd" id="2_ohlgu"]
[ext_resource type="Script" path="res://player/OnHand.gd" id="3_3rcjl"]
[ext_resource type="Shader" path="res://player/crosshair.gdshader" id="4_dut1p"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_berhm"]
@ -93,7 +93,7 @@ func _process(delta: float) -> void:
"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2p6rt"]
shader = ExtResource("6_r7xbu")
shader = ExtResource("4_dut1p")
shader_parameter/center_enabled = false
shader_parameter/legs_enabled = true
shader_parameter/inverted = false
@ -114,7 +114,7 @@ script = ExtResource("1_rujcr")
[node name="Head" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.54, 0)
script = ExtResource("2_fs52a")
script = ExtResource("2_ohlgu")
[node name="Torch" type="SpotLight3D" parent="Head"]
visible = false
@ -131,7 +131,7 @@ target_position = Vector3(0, 0, -1.4)
[node name="OnHand" type="Node3D" parent="Head"]
transform = Transform3D(1, 0, 1.74846e-07, 0, 1, 0, -1.74846e-07, 0, 1, 0, 0, 0)
script = ExtResource("3_au30p")
script = ExtResource("3_3rcjl")
[node name="Viewport" type="Control" parent="Head"]
texture_filter = 1
@ -143,6 +143,7 @@ grow_horizontal = 2
grow_vertical = 2
[node name="CameraViewportContainer" type="SubViewportContainer" parent="Head/Viewport"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
@ -185,6 +186,7 @@ grow_vertical = 2
theme = SubResource("Theme_smyke")
[node name="FPS_Label" type="Label" parent="HUD"]
layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
@ -197,7 +199,7 @@ horizontal_alignment = 2
script = SubResource("GDScript_iiadi")
[node name="PointsSpawner" type="Control" parent="HUD"]
layout_mode = 3
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
@ -208,6 +210,7 @@ grow_vertical = 2
script = SubResource("GDScript_5d122")
[node name="Speed_Label" type="Label" parent="HUD"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
@ -224,6 +227,7 @@ vertical_alignment = 1
[node name="Panel" type="Panel" parent="HUD"]
visible = false
layout_mode = 1
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
@ -238,6 +242,7 @@ grow_vertical = 0
theme_override_styles/panel = SubResource("StyleBoxFlat_avmet")
[node name="ColorRect" type="ColorRect" parent="HUD/Panel"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
@ -253,6 +258,7 @@ copy_mode = 2
[node name="SubViewportContainer" type="SubViewportContainer" parent="HUD"]
visible = false
show_behind_parent = true
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
@ -275,6 +281,7 @@ MainCamera = NodePath("../../../../Head/Viewport/CameraViewportContainer/GameVie
[node name="Crosshair" type="ColorRect" parent="HUD"]
material = SubResource("ShaderMaterial_2p6rt")
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
@ -290,6 +297,7 @@ scale = Vector2(7.21, 4.54)
[node name="GameFilter" type="ColorRect" parent="HUD"]
visible = false
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0