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Add hoppity island mesh

This commit is contained in:
Steffo 2023-01-08 12:38:15 +01:00
parent 69384f9555
commit 6392e83c3b
Signed by: steffo
GPG key ID: 6965406171929D01
6 changed files with 69 additions and 4 deletions

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@ -0,0 +1,9 @@
newmtl material0
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.000000 0.000000 0.000000
Tr 0.000000
illum 0
Ns 0.000000
map_Kd texture_0.png
map_d texture_0.png

BIN
assets/island_model/hoppity.obj (Stored with Git LFS) Normal file

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@ -0,0 +1,21 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://b8pckmuf5vtll"
path="res://.godot/imported/hoppity.obj-0b2a8c0cfc8b6e3c53f253a3f1a73568.mesh"
[deps]
files=["res://.godot/imported/hoppity.obj-0b2a8c0cfc8b6e3c53f253a3f1a73568.mesh"]
source_file="res://assets/island_model/hoppity.obj"
dest_files=["res://.godot/imported/hoppity.obj-0b2a8c0cfc8b6e3c53f253a3f1a73568.mesh", "res://.godot/imported/hoppity.obj-0b2a8c0cfc8b6e3c53f253a3f1a73568.mesh"]
[params]
generate_tangents=true
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
optimize_mesh=true

30
island/HoppityMesh.tscn Normal file

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@ -1,4 +1,4 @@
[gd_scene load_steps=15 format=3 uid="uid://bg88gc1w1gw5m"] [gd_scene load_steps=16 format=3 uid="uid://bg88gc1w1gw5m"]
[ext_resource type="Shader" path="res://island/Sea.gdshader" id="1_agjfy"] [ext_resource type="Shader" path="res://island/Sea.gdshader" id="1_agjfy"]
[ext_resource type="Texture2D" uid="uid://bdoifsf6k0qb8" path="res://assets/water_tile.png" id="1_w6ara"] [ext_resource type="Texture2D" uid="uid://bdoifsf6k0qb8" path="res://assets/water_tile.png" id="1_w6ara"]
@ -9,6 +9,7 @@
[ext_resource type="PackedScene" uid="uid://bknwefv5ycc3u" path="res://island/PyramidSmolMesh.tscn" id="6_klmt8"] [ext_resource type="PackedScene" uid="uid://bknwefv5ycc3u" path="res://island/PyramidSmolMesh.tscn" id="6_klmt8"]
[ext_resource type="PackedScene" uid="uid://boxtb3trgcy8c" path="res://island/PillarMesh.tscn" id="7_grmwj"] [ext_resource type="PackedScene" uid="uid://boxtb3trgcy8c" path="res://island/PillarMesh.tscn" id="7_grmwj"]
[ext_resource type="PackedScene" uid="uid://cf35yl04qtru3" path="res://island/CropTile.tscn" id="8_4ooup"] [ext_resource type="PackedScene" uid="uid://cf35yl04qtru3" path="res://island/CropTile.tscn" id="8_4ooup"]
[ext_resource type="PackedScene" uid="uid://cwf11kdk7t64k" path="res://island/HoppityMesh.tscn" id="8_5pio0"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_3uyyi"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_3uyyi"]
render_priority = 0 render_priority = 0
@ -73,6 +74,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 7)
[node name="PillarMesh3" parent="World" instance=ExtResource("7_grmwj")] [node name="PillarMesh3" parent="World" instance=ExtResource("7_grmwj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17, 0, 5) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17, 0, 5)
[node name="HoppityMesh" parent="World" instance=ExtResource("8_5pio0")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -27, 0, 53)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_302o8") environment = SubResource("Environment_302o8")
@ -86,16 +90,13 @@ transform = Transform3D(-1, 3.48787e-16, -8.74228e-08, 3.48787e-16, 1, -3.48787e
[node name="CropTile" parent="CropTiles" instance=ExtResource("8_4ooup")] [node name="CropTile" parent="CropTiles" instance=ExtResource("8_4ooup")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 2, 8) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 2, 8)
debug_growth = true
[node name="CropTile2" parent="CropTiles" instance=ExtResource("8_4ooup")] [node name="CropTile2" parent="CropTiles" instance=ExtResource("8_4ooup")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 8) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 8)
debug_growth = true
debug_growth_offset = 0.5 debug_growth_offset = 0.5
[node name="CropTile3" parent="CropTiles" instance=ExtResource("8_4ooup")] [node name="CropTile3" parent="CropTiles" instance=ExtResource("8_4ooup")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 2, 8) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 2, 8)
debug_growth = true
debug_growth_offset = 0.6 debug_growth_offset = 0.6
[node name="Produce" type="Node3D" parent="."] [node name="Produce" type="Node3D" parent="."]