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Add hoppity island mesh
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parent
69384f9555
commit
6392e83c3b
6 changed files with 69 additions and 4 deletions
1
assets/island_model/hoppity.crocotile
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assets/island_model/hoppity.crocotile
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assets/island_model/hoppity.mtl
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assets/island_model/hoppity.mtl
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@ -0,0 +1,9 @@
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newmtl material0
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Ka 1.000000 1.000000 1.000000
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Kd 1.000000 1.000000 1.000000
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Ks 0.000000 0.000000 0.000000
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Tr 0.000000
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illum 0
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Ns 0.000000
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map_Kd texture_0.png
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map_d texture_0.png
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BIN
assets/island_model/hoppity.obj
(Stored with Git LFS)
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BIN
assets/island_model/hoppity.obj
(Stored with Git LFS)
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Binary file not shown.
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assets/island_model/hoppity.obj.import
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assets/island_model/hoppity.obj.import
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://b8pckmuf5vtll"
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path="res://.godot/imported/hoppity.obj-0b2a8c0cfc8b6e3c53f253a3f1a73568.mesh"
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[deps]
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files=["res://.godot/imported/hoppity.obj-0b2a8c0cfc8b6e3c53f253a3f1a73568.mesh"]
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source_file="res://assets/island_model/hoppity.obj"
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dest_files=["res://.godot/imported/hoppity.obj-0b2a8c0cfc8b6e3c53f253a3f1a73568.mesh", "res://.godot/imported/hoppity.obj-0b2a8c0cfc8b6e3c53f253a3f1a73568.mesh"]
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[params]
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generate_tangents=true
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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optimize_mesh=true
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30
island/HoppityMesh.tscn
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island/HoppityMesh.tscn
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@ -1,4 +1,4 @@
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[gd_scene load_steps=15 format=3 uid="uid://bg88gc1w1gw5m"]
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[gd_scene load_steps=16 format=3 uid="uid://bg88gc1w1gw5m"]
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[ext_resource type="Shader" path="res://island/Sea.gdshader" id="1_agjfy"]
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[ext_resource type="Texture2D" uid="uid://bdoifsf6k0qb8" path="res://assets/water_tile.png" id="1_w6ara"]
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@ -9,6 +9,7 @@
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[ext_resource type="PackedScene" uid="uid://bknwefv5ycc3u" path="res://island/PyramidSmolMesh.tscn" id="6_klmt8"]
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[ext_resource type="PackedScene" uid="uid://boxtb3trgcy8c" path="res://island/PillarMesh.tscn" id="7_grmwj"]
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[ext_resource type="PackedScene" uid="uid://cf35yl04qtru3" path="res://island/CropTile.tscn" id="8_4ooup"]
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[ext_resource type="PackedScene" uid="uid://cwf11kdk7t64k" path="res://island/HoppityMesh.tscn" id="8_5pio0"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_3uyyi"]
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render_priority = 0
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@ -73,6 +74,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 7)
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[node name="PillarMesh3" parent="World" instance=ExtResource("7_grmwj")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17, 0, 5)
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[node name="HoppityMesh" parent="World" instance=ExtResource("8_5pio0")]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -27, 0, 53)
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_302o8")
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@ -86,16 +90,13 @@ transform = Transform3D(-1, 3.48787e-16, -8.74228e-08, 3.48787e-16, 1, -3.48787e
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[node name="CropTile" parent="CropTiles" instance=ExtResource("8_4ooup")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 2, 8)
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debug_growth = true
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[node name="CropTile2" parent="CropTiles" instance=ExtResource("8_4ooup")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 8)
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debug_growth = true
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debug_growth_offset = 0.5
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[node name="CropTile3" parent="CropTiles" instance=ExtResource("8_4ooup")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 2, 8)
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debug_growth = true
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debug_growth_offset = 0.6
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[node name="Produce" type="Node3D" parent="."]
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