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Create initial seeds scene
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1 changed files with 51 additions and 0 deletions
51
island/Seeds.tscn
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51
island/Seeds.tscn
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[gd_scene load_steps=6 format=3 uid="uid://cm0apcnq0f26s"]
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[ext_resource type="Texture2D" uid="uid://cdpn34mdaq545" path="res://assets/island_model/texture_1.png" id="1_e06sb"]
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[ext_resource type="PackedScene" uid="uid://ci0hy0d4d1476" path="res://island/CollectibleByPlayer.tscn" id="5_xl41o"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_meps2"]
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resource_name = "material1"
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transparency = 1
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shading_mode = 0
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albedo_texture = ExtResource("1_e06sb")
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texture_filter = 0
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billboard_mode = 1
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[sub_resource type="ArrayMesh" id="ArrayMesh_7vmhj"]
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_surfaces = [{
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"aabb": AABB(-0.5, -0.5, 0, 1.00001, 1.00001, 1e-05),
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"attribute_data": PackedByteArray(85, 85, 21, 63, 110, 219, 54, 63, 0, 0, 0, 63, 146, 36, 73, 63, 0, 0, 0, 63, 110, 219, 54, 63, 85, 85, 21, 63, 146, 36, 73, 63),
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"format": 4119,
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"index_count": 6,
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"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0),
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"material": SubResource("StandardMaterial3D_meps2"),
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"name": "material1",
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"primitive": 3,
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"vertex_count": 4,
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"vertex_data": PackedByteArray(0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 0, 255, 127, 255, 127, 255, 255, 255, 191, 0, 0, 0, 191, 0, 0, 0, 191, 0, 0, 0, 0, 255, 127, 255, 127, 255, 255, 255, 191, 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 0, 0, 255, 127, 255, 127, 255, 255, 255, 191, 0, 0, 0, 63, 0, 0, 0, 191, 0, 0, 0, 0, 255, 127, 255, 127, 255, 255, 255, 191)
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}]
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[sub_resource type="SphereShape3D" id="SphereShape3D_geieh"]
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radius = 0.3
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[node name="Seeds" type="RigidBody3D"]
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collision_layer = 2
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collision_mask = 5
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mass = 0.01
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gravity_scale = 0.0
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lock_rotation = true
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linear_damp = 1.0
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[node name="Seeds" type="MeshInstance3D" parent="."]
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mesh = SubResource("ArrayMesh_7vmhj")
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[node name="Shape" type="CollisionShape3D" parent="."]
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shape = SubResource("SphereShape3D_geieh")
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[node name="CollectibleByPlayer" parent="." instance=ExtResource("5_xl41o")]
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target_path = NodePath("..")
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[node name="CollectSound" parent="CollectibleByPlayer" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[editable path="CollectibleByPlayer"]
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