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Make leafpile spawn seeds a bit higher
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@ -31,6 +31,7 @@ mesh = SubResource("ArrayMesh_o7j0n")
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skeleton = NodePath("../..")
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[node name="RespawnPad" parent="." instance=ExtResource("2_04d83")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.75, 0.5)
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spawn_on_ready = true
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spawn_scene = ExtResource("3_r4rxd")
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