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Layout mode is back
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parent
d8504d39cc
commit
85939686f7
1 changed files with 6 additions and 1 deletions
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@ -128,6 +128,7 @@ grow_horizontal = 2
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grow_vertical = 2
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[node name="CameraViewportContainer" type="SubViewportContainer" parent="Head/Viewport"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -167,6 +168,7 @@ theme = SubResource("Theme_smyke")
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[node name="FPS_Label" type="Label" parent="HUD"]
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visible = false
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layout_mode = 1
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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@ -179,7 +181,7 @@ horizontal_alignment = 2
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script = SubResource("GDScript_iiadi")
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[node name="PointsSpawner" type="Control" parent="HUD"]
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layout_mode = 3
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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@ -190,6 +192,7 @@ grow_vertical = 2
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script = SubResource("GDScript_5d122")
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[node name="AmmoLabel" type="Label" parent="HUD"]
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layout_mode = 1
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anchors_preset = 3
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anchor_left = 1.0
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anchor_top = 1.0
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@ -218,6 +221,7 @@ modulate = Color(1, 0.596078, 1, 1)
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show_behind_parent = true
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z_index = 4096
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z_as_relative = false
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -242,6 +246,7 @@ MainCamera = NodePath("../../../../Head/Viewport/CameraViewportContainer/GameVie
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[node name="Crosshair" type="ColorRect" parent="HUD"]
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material = SubResource("ShaderMaterial_2p6rt")
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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