From 8cad7584110d00e04eac95ead031793b191bfa5e Mon Sep 17 00:00:00 2001 From: Stefano Pigozzi Date: Sun, 8 Jan 2023 22:02:04 +0100 Subject: [PATCH] Fix sea texture interpolation --- island/Sea.gdshader | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/island/Sea.gdshader b/island/Sea.gdshader index b43b15b..90087c7 100644 --- a/island/Sea.gdshader +++ b/island/Sea.gdshader @@ -3,7 +3,7 @@ shader_type spatial; uniform float speed_x; uniform float speed_y; uniform float size; -uniform sampler2D sea; +uniform sampler2D sea: filter_nearest; void fragment() { float x = fract(UV.x * size + sin(TIME) * speed_x);