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Tweak explosion a bit

This commit is contained in:
Steffo 2023-01-09 10:39:47 +01:00
parent 28f21c0a23
commit 919771b67d
Signed by: steffo
GPG key ID: 6965406171929D01
2 changed files with 8 additions and 8 deletions

View file

@ -19,7 +19,7 @@
[ext_resource type="Texture2D" uid="uid://sh6al31s6ghr" path="res://assets/explosion-9.png" id="17_p1w8b"] [ext_resource type="Texture2D" uid="uid://sh6al31s6ghr" path="res://assets/explosion-9.png" id="17_p1w8b"]
[ext_resource type="AudioStream" uid="uid://tho5brgaucvs" path="res://assets/explosion.wav" id="18_8xllm"] [ext_resource type="AudioStream" uid="uid://tho5brgaucvs" path="res://assets/explosion.wav" id="18_8xllm"]
[sub_resource type="AnimatedTexture" id="AnimatedTexture_ikahs"] [sub_resource type="AnimatedTexture" id="AnimatedTexture_dw7h5"]
frames = 18 frames = 18
speed_scale = 5.0 speed_scale = 5.0
frame_0/texture = ExtResource("15_y8upx") frame_0/texture = ExtResource("15_y8upx")
@ -58,22 +58,22 @@ frame_16/duration = 1.0
frame_17/texture = ExtResource("15_y8upx") frame_17/texture = ExtResource("15_y8upx")
frame_17/duration = 1.0 frame_17/duration = 1.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t6dwm"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x5uay"]
render_priority = 1 render_priority = 1
transparency = 1 transparency = 1
blend_mode = 1 blend_mode = 1
shading_mode = 0 shading_mode = 0
albedo_texture = SubResource("AnimatedTexture_ikahs") albedo_texture = SubResource("AnimatedTexture_dw7h5")
texture_filter = 0 texture_filter = 0
billboard_mode = 1 billboard_mode = 1
billboard_keep_scale = true billboard_keep_scale = true
[sub_resource type="PlaneMesh" id="PlaneMesh_wyptu"] [sub_resource type="PlaneMesh" id="PlaneMesh_2bqq6"]
orientation = 2 orientation = 2
[node name="FunnyExplosion" type="MeshInstance3D"] [node name="FunnyExplosion" type="MeshInstance3D"]
material_override = SubResource("StandardMaterial3D_t6dwm") material_override = SubResource("StandardMaterial3D_x5uay")
mesh = SubResource("PlaneMesh_wyptu") mesh = SubResource("PlaneMesh_2bqq6")
[node name="ExplosionSound" type="AudioStreamPlayer3D" parent="."] [node name="ExplosionSound" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("18_8xllm") stream = ExtResource("18_8xllm")

View file

@ -39,8 +39,8 @@ func try_to_explode():
exploded = true exploded = true
var explosion = explosion_scene.instantiate() var explosion = explosion_scene.instantiate()
var explosion_sound = explosion.get_node("ExplosionSound") var explosion_sound = explosion.get_node("ExplosionSound")
explosion.position = Vector3(1, 6, -1) explosion.position = pineglasses.position + Vector3.UP
explosion.scale = Vector3(2, 2, 2) explosion.scale = pineglasses.scale
explosion_sound.connect("finished", win) explosion_sound.connect("finished", win)
add_child(explosion) add_child(explosion)