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https://github.com/Steffo99/pineapple-surf.git
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Add island sea
This commit is contained in:
parent
9cf315d118
commit
9a469a4908
4 changed files with 89 additions and 6 deletions
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@ -3,25 +3,27 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://cq343y3ygdwun"
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uid="uid://cq343y3ygdwun"
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path="res://.godot/imported/water.png-60eb5d11192d61f791951f83acef7554.ctex"
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path.s3tc="res://.godot/imported/water.png-60eb5d11192d61f791951f83acef7554.s3tc.ctex"
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path.etc2="res://.godot/imported/water.png-60eb5d11192d61f791951f83acef7554.etc2.ctex"
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metadata={
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc", "etc2"],
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"vram_texture": true
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}
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}
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[deps]
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[deps]
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source_file="res://assets/water.png"
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source_file="res://assets/water.png"
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dest_files=["res://.godot/imported/water.png-60eb5d11192d61f791951f83acef7554.ctex"]
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dest_files=["res://.godot/imported/water.png-60eb5d11192d61f791951f83acef7554.s3tc.ctex", "res://.godot/imported/water.png-60eb5d11192d61f791951f83acef7554.etc2.ctex"]
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[params]
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[params]
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compress/mode=0
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compress/mode=2
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/normal_map=0
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compress/channel_pack=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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mipmaps/limit=-1
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roughness/mode=0
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roughness/mode=0
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roughness/src_normal=""
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roughness/src_normal=""
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@ -31,4 +33,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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BIN
assets/water_tex.png
(Stored with Git LFS)
Normal file
BIN
assets/water_tex.png
(Stored with Git LFS)
Normal file
Binary file not shown.
36
assets/water_tex.png.import
Normal file
36
assets/water_tex.png.import
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@ -0,0 +1,36 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bdoifsf6k0qb8"
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path.s3tc="res://.godot/imported/water_tex.png-c6bd53bb7eb5f8d45976d8e152ea2fe7.s3tc.ctex"
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path.etc2="res://.godot/imported/water_tex.png-c6bd53bb7eb5f8d45976d8e152ea2fe7.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc", "etc2"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/water_tex.png"
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dest_files=["res://.godot/imported/water_tex.png-c6bd53bb7eb5f8d45976d8e152ea2fe7.s3tc.ctex", "res://.godot/imported/water_tex.png-c6bd53bb7eb5f8d45976d8e152ea2fe7.etc2.ctex"]
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[params]
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compress/mode=2
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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42
scenes/Island.tscn
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42
scenes/Island.tscn
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@ -0,0 +1,42 @@
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[gd_scene load_steps=7 format=3 uid="uid://bn28lisdw1nuo"]
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[ext_resource type="Texture2D" uid="uid://bdoifsf6k0qb8" path="res://assets/water_tex.png" id="1_w6ara"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i4xeb"]
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shading_mode = 0
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specular_mode = 1
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albedo_texture = ExtResource("1_w6ara")
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uv1_scale = Vector3(0.5, 0.5, 0.5)
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uv1_triplanar = true
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uv2_triplanar = true
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texture_filter = 0
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proximity_fade_distance = 30.89
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[sub_resource type="PlaneMesh" id="PlaneMesh_4ibso"]
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material = SubResource("StandardMaterial3D_i4xeb")
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size = Vector2(1000, 1000)
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_htlhh"]
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sky_top_color = Color(0.356863, 0.623529, 0.937255, 1)
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sky_horizon_color = Color(0.254902, 0.623529, 0.8, 1)
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ground_bottom_color = Color(0.254902, 0.623529, 0.8, 1)
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ground_horizon_color = Color(0.254902, 0.623529, 0.8, 1)
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ground_curve = 7.89838
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[sub_resource type="Sky" id="Sky_j6hso"]
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sky_material = SubResource("ProceduralSkyMaterial_htlhh")
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[sub_resource type="Environment" id="Environment_302o8"]
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background_mode = 2
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sky = SubResource("Sky_j6hso")
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[node name="Island" type="Node3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("PlaneMesh_4ibso")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_302o8")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -0.337161, 0.941447, 0, -0.941447, -0.337161, 0, 2.08989, 0)
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