From a022cedb98aadc0ee1f10ca927bfef163b19212f Mon Sep 17 00:00:00 2001 From: Stefano Pigozzi Date: Fri, 6 Jan 2023 18:53:47 +0100 Subject: [PATCH] First commit! --- .editorconfig | 6 ++++++ .gitattributes | 2 ++ .gitignore | 2 ++ .vscode/extensions.json | 5 +++++ .vscode/launch.json | 25 +++++++++++++++++++++++++ .vscode/settings.json | 8 ++++++++ icon.svg | 1 + icon.svg.import | 39 +++++++++++++++++++++++++++++++++++++++ project.godot | 19 +++++++++++++++++++ 9 files changed, 107 insertions(+) create mode 100644 .editorconfig create mode 100644 .gitattributes create mode 100644 .gitignore create mode 100644 .vscode/extensions.json create mode 100644 .vscode/launch.json create mode 100644 .vscode/settings.json create mode 100644 icon.svg create mode 100644 icon.svg.import create mode 100644 project.godot diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..c6453fa --- /dev/null +++ b/.editorconfig @@ -0,0 +1,6 @@ +root = true + +[*] +end_of_line = lf +insert_final_newline = true +indent_style = tab diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4709183 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Godot 4+ specific ignores +.godot/ diff --git a/.vscode/extensions.json b/.vscode/extensions.json new file mode 100644 index 0000000..a4f215f --- /dev/null +++ b/.vscode/extensions.json @@ -0,0 +1,5 @@ +{ + "recommendations": [ + "geequlim.godot-tools", + ] +} \ No newline at end of file diff --git a/.vscode/launch.json b/.vscode/launch.json new file mode 100644 index 0000000..f98e613 --- /dev/null +++ b/.vscode/launch.json @@ -0,0 +1,25 @@ +{ + "version": "0.2.0", + "configurations": [ + { + "name": "Current Scene", + "type": "godot", + "request": "launch", + "project": "${workspaceFolder}", + "port": 6007, + "address": "127.0.0.1", + "launch_game_instance": true, + "launch_scene": false + }, + { + "name": "Full Project", + "type": "godot", + "request": "launch", + "project": "${workspaceFolder}", + "port": 6007, + "address": "127.0.0.1", + "launch_game_instance": true, + "launch_scene": false + }, + ] +} diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..c2da6f4 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,8 @@ +{ + "files.exclude": { + ".godot": true, + "**/*.godot": true, + "**/*.import": true + }, + "editor.insertSpaces": false, +} diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..adc26df --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..981dd80 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,39 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ge2egbir6ftc" +path.s3tc="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.s3tc.ctex" +path.etc2="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.etc2.ctex" +metadata={ +"imported_formats": ["s3tc", "etc2"], +"vram_texture": true +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.s3tc.ctex", "res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.etc2.ctex"] + +[params] + +compress/mode=2 +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/bptc_ldr=0 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..e5d5d2c --- /dev/null +++ b/project.godot @@ -0,0 +1,19 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="LD52" +config/features=PackedStringArray("4.0", "GL Compatibility") +config/icon="res://icon.svg" + +[rendering] + +renderer/rendering_method="gl_compatibility"