From a38c3a15a7ff809ae077c03777af4e1a2670fd35 Mon Sep 17 00:00:00 2001 From: Stefano Pigozzi Date: Sat, 7 Jan 2023 19:47:52 +0100 Subject: [PATCH] Lower the radius of the player collision to 0.48u To prevent it getting stuck between two things --- player/Player.tscn | 1 + 1 file changed, 1 insertion(+) diff --git a/player/Player.tscn b/player/Player.tscn index a3105d3..a8c5fdf 100644 --- a/player/Player.tscn +++ b/player/Player.tscn @@ -20,6 +20,7 @@ metallic_specular = 0.0 material = SubResource("StandardMaterial3D_aqp8x") [sub_resource type="CylinderShape3D" id="CylinderShape3D_otair"] +radius = 0.48 [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_vqko1"] bg_color = Color(0.240234, 0.240234, 0.240234, 1)