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Add hill model
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3 changed files with 33 additions and 0 deletions
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assets/island_model/hill.mtl
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assets/island_model/hill.mtl
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newmtl material0
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Ka 1.000000 1.000000 1.000000
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Kd 1.000000 1.000000 1.000000
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Ks 0.000000 0.000000 0.000000
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Tr 0.000000
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illum 0
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Ns 0.000000
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map_Kd texture_0.png
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map_d texture_0.png
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BIN
assets/island_model/hill.obj
(Stored with Git LFS)
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BIN
assets/island_model/hill.obj
(Stored with Git LFS)
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Binary file not shown.
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assets/island_model/hill.obj.import
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assets/island_model/hill.obj.import
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://dwsit50caxq07"
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path="res://.godot/imported/hill.obj-85e3876956c4e3e4119ecc07e10f9e31.mesh"
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[deps]
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files=["res://.godot/imported/hill.obj-85e3876956c4e3e4119ecc07e10f9e31.mesh"]
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source_file="res://assets/island_model/hill.obj"
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dest_files=["res://.godot/imported/hill.obj-85e3876956c4e3e4119ecc07e10f9e31.mesh", "res://.godot/imported/hill.obj-85e3876956c4e3e4119ecc07e10f9e31.mesh"]
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[params]
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generate_tangents=true
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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optimize_mesh=true
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