[gd_scene load_steps=17 format=3 uid="uid://bg88gc1w1gw5m"] [ext_resource type="Shader" path="res://island/Sea.gdshader" id="1_agjfy"] [ext_resource type="Texture2D" uid="uid://bdoifsf6k0qb8" path="res://assets/water_tile.png" id="1_w6ara"] [ext_resource type="PackedScene" uid="uid://b5i1sqd88wlle" path="res://player/Player.tscn" id="3_5378m"] [ext_resource type="PackedScene" uid="uid://cyuqnp5bfan4y" path="res://island/IslandMesh.tscn" id="3_g5ug0"] [ext_resource type="PackedScene" uid="uid://tahdk48hqxis" path="res://island/HillMesh.tscn" id="4_5ll24"] [ext_resource type="PackedScene" uid="uid://cxa5irr1atgke" path="res://island/PyramidSmallMesh.tscn" id="5_uf8hd"] [ext_resource type="PackedScene" uid="uid://bknwefv5ycc3u" path="res://island/PyramidSmolMesh.tscn" id="6_klmt8"] [ext_resource type="PackedScene" uid="uid://boxtb3trgcy8c" path="res://island/PillarMesh.tscn" id="7_grmwj"] [ext_resource type="PackedScene" path="res://island/HoppityMesh.tscn" id="8_5pio0"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_3uyyi"] render_priority = 0 shader = ExtResource("1_agjfy") shader_parameter/speed_x = 1.0 shader_parameter/speed_y = 0.1 shader_parameter/size = 1000.0 shader_parameter/sea = ExtResource("1_w6ara") [sub_resource type="PlaneMesh" id="PlaneMesh_4ibso"] material = SubResource("ShaderMaterial_3uyyi") size = Vector2(1000, 1000) [sub_resource type="Gradient" id="Gradient_shcpx"] interpolation_mode = 2 offsets = PackedFloat32Array(0.518605, 0.723256, 0.953488) colors = PackedColorArray(1, 0.694118, 0.741176, 1, 0.0352941, 0.831373, 0.882353, 1, 0.152941, 0.698039, 1, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_yb0rj"] gradient = SubResource("Gradient_shcpx") width = 256 height = 256 fill_from = Vector2(0, 1) fill_to = Vector2(0, 0) [sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_c0cxy"] panorama = SubResource("GradientTexture2D_yb0rj") [sub_resource type="Sky" id="Sky_j6hso"] sky_material = SubResource("PanoramaSkyMaterial_c0cxy") [sub_resource type="Environment" id="Environment_302o8"] background_mode = 2 sky = SubResource("Sky_j6hso") [node name="Island" type="Node3D"] [node name="World" type="Node3D" parent="."] [node name="Sea" type="MeshInstance3D" parent="World"] mesh = SubResource("PlaneMesh_4ibso") skeleton = NodePath("../..") [node name="IslandMesh" parent="World" instance=ExtResource("3_g5ug0")] [node name="HillMesh" parent="World" instance=ExtResource("4_5ll24")] [node name="PyramidSmallMesh" parent="World" instance=ExtResource("5_uf8hd")] [node name="PyramidSmolMesh" parent="World" instance=ExtResource("6_klmt8")] [node name="PyramidSmallMesh2" parent="World" instance=ExtResource("5_uf8hd")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -27, 0, 35) skeleton = NodePath("../../..") [node name="PyramidSmolMesh2" parent="World" instance=ExtResource("6_klmt8")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 38) skeleton = NodePath("../../..") [node name="PyramidSmallMesh3" parent="World" instance=ExtResource("5_uf8hd")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -29, 0, 44) skeleton = NodePath("../../..") [node name="PillarMesh" parent="World" instance=ExtResource("7_grmwj")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17, 0, 9) [node name="PillarMesh2" parent="World" instance=ExtResource("7_grmwj")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 7) [node name="PillarMesh3" parent="World" instance=ExtResource("7_grmwj")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17, 0, 5) [node name="HoppityMesh" parent="World" instance=ExtResource("8_5pio0")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -27, 0, 53) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_302o8") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, -0.249636, 0.96834, 0, -0.96834, -0.249636, 0, 7.44648, 0) light_color = Color(1, 0.698039, 0.470588, 1) [node name="Player" parent="." instance=ExtResource("3_5378m")] transform = Transform3D(-1, 3.48787e-16, -8.74228e-08, 3.48787e-16, 1, -3.48787e-16, 8.74228e-08, -3.48787e-16, -1, 2.08165e-12, 4.896, 2.08165e-12) [node name="CropTiles" type="Node3D" parent="."] [node name="Produce" type="Node3D" parent="."]