[gd_scene load_steps=4 format=3 uid="uid://bknwefv5ycc3u"] [ext_resource type="Material" uid="uid://bsjievied4u63" path="res://island/GrassMaterial.tres" id="1_crvya"] [sub_resource type="ArrayMesh" id="ArrayMesh_0ltt5"] _surfaces = [{ "aabb": AABB(-1, -2.22045e-16, -1, 2, 1.00001, 2), "attribute_data": PackedByteArray(10, 215, 163, 62, 110, 219, 182, 62, 41, 92, 143, 62, 110, 219, 182, 62, 41, 92, 143, 62, 36, 73, 146, 62, 10, 215, 163, 62, 36, 73, 146, 62, 10, 215, 163, 62, 110, 219, 182, 62, 41, 92, 143, 62, 36, 73, 146, 62, 10, 215, 163, 62, 36, 73, 146, 62, 41, 92, 143, 62, 110, 219, 182, 62, 41, 92, 143, 62, 36, 73, 146, 62, 10, 215, 163, 62, 110, 219, 182, 62, 41, 92, 143, 62, 110, 219, 182, 62, 10, 215, 163, 62, 36, 73, 146, 62, 10, 215, 163, 62, 110, 219, 182, 62, 41, 92, 143, 62, 110, 219, 182, 62, 41, 92, 143, 62, 36, 73, 146, 62, 10, 215, 163, 62, 36, 73, 146, 62, 10, 215, 163, 62, 110, 219, 182, 62, 41, 92, 143, 62, 36, 73, 146, 62, 10, 215, 163, 62, 36, 73, 146, 62, 41, 92, 143, 62, 110, 219, 182, 62, 41, 92, 143, 62, 36, 73, 146, 62, 10, 215, 163, 62, 110, 219, 182, 62, 41, 92, 143, 62, 110, 219, 182, 62, 10, 215, 163, 62, 36, 73, 146, 62), "format": 4119, "index_count": 24, "index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 0, 9, 0, 10, 0, 11, 0, 12, 0, 13, 0, 14, 0, 15, 0, 16, 0, 17, 0, 18, 0, 19, 0, 20, 0, 21, 0, 22, 0, 23, 0), "material": ExtResource("1_crvya"), "name": "material0", "primitive": 3, "vertex_count": 24, "vertex_data": PackedByteArray(0, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 255, 63, 255, 191, 255, 191, 255, 223, 0, 0, 128, 191, 0, 0, 128, 165, 0, 0, 0, 0, 255, 63, 255, 191, 255, 191, 255, 223, 0, 0, 128, 191, 0, 0, 0, 0, 0, 0, 128, 191, 255, 63, 255, 191, 255, 191, 255, 223, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 191, 255, 191, 255, 255, 255, 255, 255, 191, 0, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 255, 191, 255, 255, 255, 255, 255, 191, 0, 0, 128, 191, 0, 0, 0, 0, 0, 0, 128, 191, 255, 191, 255, 255, 255, 255, 255, 191, 0, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 255, 63, 255, 191, 255, 191, 255, 223, 0, 0, 128, 191, 0, 0, 128, 165, 0, 0, 128, 63, 255, 63, 255, 191, 255, 191, 255, 223, 0, 0, 128, 191, 0, 0, 128, 165, 0, 0, 0, 0, 255, 63, 255, 191, 255, 191, 255, 223, 0, 0, 128, 36, 0, 0, 128, 165, 0, 0, 128, 63, 255, 127, 255, 191, 255, 255, 255, 191, 0, 0, 128, 191, 0, 0, 128, 165, 0, 0, 128, 63, 255, 127, 255, 191, 255, 255, 255, 191, 0, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 255, 127, 255, 191, 255, 255, 255, 191, 0, 0, 128, 63, 0, 0, 128, 165, 0, 0, 128, 63, 255, 127, 255, 191, 255, 255, 255, 191, 0, 0, 128, 36, 0, 0, 128, 165, 0, 0, 128, 63, 255, 127, 255, 191, 255, 255, 255, 191, 0, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 255, 127, 255, 191, 255, 255, 255, 191, 0, 0, 128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 255, 191, 255, 191, 255, 191, 255, 159, 0, 0, 128, 63, 0, 0, 128, 165, 0, 0, 128, 63, 255, 191, 255, 191, 255, 191, 255, 159, 0, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 255, 191, 255, 191, 255, 191, 255, 159, 0, 0, 128, 63, 0, 0, 0, 0, 0, 0, 128, 191, 255, 191, 255, 255, 255, 255, 255, 191, 0, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 255, 191, 255, 255, 255, 255, 255, 191, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 191, 255, 191, 255, 255, 255, 255, 255, 191, 0, 0, 128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 255, 191, 255, 191, 255, 191, 255, 159, 0, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 255, 191, 255, 191, 255, 191, 255, 159, 0, 0, 128, 63, 0, 0, 0, 0, 0, 0, 128, 191, 255, 191, 255, 191, 255, 191, 255, 159) }] [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_lnxpp"] data = PackedVector3Array(0, 1, 0, -1, 0, 0, -1, 0, -1, 0, 0, -1, 0, 1, 0, -1, 0, -1, 0, 1, 0, -1, 0, 1, -1, 0, 0, 0, 0, 1, -1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, -1, 0, 1, 0, 0, 0, -1, 1, 0, 0, 0, 1, 0, 1, 0, -1) [node name="PyramidSmolMesh" type="MeshInstance3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21, 0, 30) mesh = SubResource("ArrayMesh_0ltt5") skeleton = NodePath("../..") [node name="StaticBody3D" type="StaticBody3D" parent="."] collision_layer = 9 [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] shape = SubResource("ConcavePolygonShape3D_lnxpp")