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pineapple-surf/player/Head.gd
Stefano Pigozzi 23747addd1
Implement many post-jam details
- Do not kick to the main menu after reaching the goal
- Display the current player in yellow on the scoreboard
- Add a new leafpile on the sand islands
- Add timer and speedometer
2023-01-14 22:31:02 +01:00

30 lines
711 B
GDScript

extends Node3D
var xNoise: FastNoiseLite
var yNoise: FastNoiseLite
var targetRot := Vector3.ZERO
var eventRot := Vector2.ZERO
var noiseRot := Vector3.ZERO
var noiseCount := 0
@export var noiseAmp := 10.0
@export var noiseFreq := 100.0
@onready var camera = $Viewport/CameraViewportContainer/GameViewport/Camera
var mouseRot := Vector2.ZERO
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
xNoise = FastNoiseLite.new()
yNoise = FastNoiseLite.new()
xNoise.seed = 0
yNoise.seed = 1
func _input(event: InputEvent) -> void:
if event is InputEventMouseMotion:
mouseRot = event.relative
func _physics_process(_delta):
camera.global_transform = global_transform