mirror of
https://github.com/Steffo99/pineapple-surf.git
synced 2024-11-25 17:24:19 +00:00
42 lines
1.5 KiB
Text
42 lines
1.5 KiB
Text
[gd_scene load_steps=7 format=3]
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[ext_resource type="Texture2D" uid="uid://bdoifsf6k0qb8" path="res://assets/water_tile.png" id="1_w6ara"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i4xeb"]
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shading_mode = 0
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specular_mode = 1
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albedo_texture = ExtResource("1_w6ara")
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uv1_scale = Vector3(0.5, 0.5, 0.5)
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uv1_triplanar = true
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uv2_triplanar = true
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texture_filter = 0
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proximity_fade_distance = 30.89
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[sub_resource type="PlaneMesh" id="PlaneMesh_4ibso"]
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material = SubResource("StandardMaterial3D_i4xeb")
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size = Vector2(1000, 1000)
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_htlhh"]
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sky_top_color = Color(0.356863, 0.623529, 0.937255, 1)
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sky_horizon_color = Color(0.254902, 0.623529, 0.8, 1)
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ground_bottom_color = Color(0.254902, 0.623529, 0.8, 1)
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ground_horizon_color = Color(0.254902, 0.623529, 0.8, 1)
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ground_curve = 7.89838
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[sub_resource type="Sky" id="Sky_j6hso"]
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sky_material = SubResource("ProceduralSkyMaterial_htlhh")
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[sub_resource type="Environment" id="Environment_302o8"]
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background_mode = 2
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sky = SubResource("Sky_j6hso")
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[node name="Island" type="Node3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("PlaneMesh_4ibso")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_302o8")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -0.337161, 0.941447, 0, -0.941447, -0.337161, 0, 2.08989, 0)
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