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12 lines
269 B
GDScript
12 lines
269 B
GDScript
extends Node
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@onready var player: Node3D = $".."
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@onready var spawn_point: Vector3 = player.position
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@onready var splash_sound: AudioStreamPlayer = $SplashSound
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func _process(_delta):
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if player.position.y < 0:
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splash_sound.play()
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player.position = spawn_point
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