mirror of
https://github.com/Steffo99/pineapple-surf.git
synced 2024-11-25 17:24:19 +00:00
52 lines
1.1 KiB
GDScript
52 lines
1.1 KiB
GDScript
extends Node3D
|
|
class_name BaseWeapon
|
|
|
|
enum WeaponSlot {
|
|
ONE,
|
|
TWO,
|
|
THREE
|
|
}
|
|
|
|
enum AmmoType {
|
|
NONE,
|
|
SINGLE
|
|
}
|
|
|
|
@export_range(0,0.002) var MOUSE_MOVEMENT_BOB_AMOUNT := 0.002
|
|
|
|
var player: Player
|
|
var weaponSlot: WeaponSlot = WeaponSlot.ONE
|
|
var ammoType: AmmoType = AmmoType.NONE
|
|
var last_mouse_movement := Vector2.ZERO
|
|
var mouse_movements := [Vector2.ZERO] as Array[Vector2]
|
|
|
|
func on_switch_in():
|
|
pass
|
|
|
|
func on_switch_out():
|
|
pass
|
|
|
|
func bob_weapon(node: Node3D, delta: float):
|
|
if len(self.mouse_movements) >= 5:
|
|
self.mouse_movements.pop_front()
|
|
self.mouse_movements.push_back(Vector2(
|
|
self.last_mouse_movement.y * 0.05,
|
|
self.last_mouse_movement.x * 0.05
|
|
))
|
|
|
|
var avg_mvmt = self.mouse_movements \
|
|
.reduce(func(accum, number): return accum + number) \
|
|
/ len(self.mouse_movements) as Vector2
|
|
node.position = Vector3.ZERO.lerp(Vector3(
|
|
-avg_mvmt.y,
|
|
avg_mvmt.x,
|
|
0,
|
|
), MOUSE_MOVEMENT_BOB_AMOUNT / delta)
|
|
|
|
self.last_mouse_movement = Vector2.ZERO
|
|
|
|
func _input(event: InputEvent) -> void:
|
|
if event is InputEventMouseMotion:
|
|
var vec = event.relative
|
|
self.last_mouse_movement = event.relative
|
|
|