mirror of
https://github.com/Steffo99/pineapple-surf.git
synced 2024-11-28 18:54:19 +00:00
32 lines
633 B
GDScript
32 lines
633 B
GDScript
extends Node
|
|
class_name BaseWeapon
|
|
|
|
enum WeaponSlot {
|
|
ONE,
|
|
TWO,
|
|
THREE
|
|
}
|
|
|
|
@export_range(0,1) var MOUSE_MOVEMENT_BOB_AMOUNT := 0.5
|
|
|
|
var player: Player
|
|
var weaponSlot: WeaponSlot = WeaponSlot.ONE
|
|
var mouse_movement := Vector2.ZERO
|
|
|
|
func on_switch_in():
|
|
pass
|
|
|
|
func on_switch_out():
|
|
pass
|
|
|
|
func bob_weapon(node: Node3D, delta: float):
|
|
node.position = Vector3.ZERO.lerp(Vector3(
|
|
0,
|
|
self.mouse_movement.x*0.05,
|
|
-self.mouse_movement.y*0.05,
|
|
), delta / MOUSE_MOVEMENT_BOB_AMOUNT)
|
|
|
|
func _input(event: InputEvent) -> void:
|
|
if event is InputEventMouseMotion:
|
|
var vec = event.relative
|
|
self.mouse_movement = Vector2(vec.y, vec.x)
|