mirror of
https://github.com/Steffo99/pineapple-surf.git
synced 2024-11-22 07:44:20 +00:00
32 lines
728 B
GDScript
32 lines
728 B
GDScript
extends Node3D
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var xNoise: FastNoiseLite
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var yNoise: FastNoiseLite
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var targetRot := Vector3.ZERO
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var eventRot := Vector2.ZERO
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var noiseRot := Vector3.ZERO
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var noiseCount := 0
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@export var noiseAmp := 10.0
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@export var noiseFreq := 100.0
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var mouseRot := Vector2.ZERO
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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xNoise = FastNoiseLite.new()
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yNoise = FastNoiseLite.new()
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xNoise.seed = 0
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yNoise.seed = 1
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _physics_process(delta: float) -> void:
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pass
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func _input(event: InputEvent) -> void:
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if event is InputEventMouseMotion:
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mouseRot = event.relative
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