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20 lines
382 B
GDScript3
20 lines
382 B
GDScript3
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extends AudioStreamPlayer
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var curr_music = "res://Music/Silence.mp3"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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volume_db = -2
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if(not Muter.mute):
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play()
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func change_music (new_music):
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if new_music != "":
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if curr_music != new_music:
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curr_music = new_music
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stop()
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set_stream(load(new_music))
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if(not Muter.mute):
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play()
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