1
Fork 0
mirror of https://github.com/Steffo99/swear-jar.git synced 2024-11-28 18:34:18 +00:00
swear-jar/collector/collector.gd

45 lines
1.4 KiB
GDScript3
Raw Normal View History

2023-10-01 01:03:03 +00:00
extends Area2D
class_name Collector
2023-10-01 01:20:47 +00:00
## Area that will pick up [Collectible]s with a given name, keeping track of the amount collected.
2023-10-01 01:03:03 +00:00
2023-10-01 01:20:47 +00:00
## The current amount of collected entities.
2023-10-01 01:03:03 +00:00
var collected_count: int = 0
2023-10-01 01:20:47 +00:00
## The types of [Collectible]s to pick up.
##
## The strings will match only if exactly the same.
@export var collecting_types: Array[StringName]
2023-10-14 00:27:55 +00:00
## The sound played when an item is collected.
@export var sound_absorb: AudioStreamPlayer2D
2023-10-24 22:02:38 +00:00
@export_range(0.01, 4) var sound_absorb_min_pitch: float = 1.0
@export_range(0.01, 4) var sound_absorb_max_pitch: float = 1.0
2023-10-01 01:20:47 +00:00
## The goal amount of entities to collect.
##
## When [collected_count] reaches it, it will be reset to zero, and the "goal" signal will be emitted.
@export var collecting_amount: int
## The collector has picked up an object.
2023-10-01 19:58:56 +00:00
signal collected(body: PhysicsBody2D)
2023-10-01 01:03:03 +00:00
2023-10-01 01:20:47 +00:00
## The collector has received its collection goal and is about to reset.
signal goal
2023-10-01 01:03:03 +00:00
func _on_body_entered(body: Node2D):
if body is PhysicsBody2D:
2023-10-02 00:53:12 +00:00
var collectible: Collectible = body.find_child("Collectible")
if collectible and collectible.type in collecting_types:
collected_count += 1
collectible.collect()
2023-10-02 14:31:08 +00:00
if sound_absorb:
2023-10-24 22:02:38 +00:00
sound_absorb.pitch_scale = sound_absorb_min_pitch + (float(collected_count) / float(collecting_amount)) * (sound_absorb_max_pitch - sound_absorb_min_pitch)
2023-10-02 14:31:08 +00:00
sound_absorb.play()
2023-10-02 19:25:11 +00:00
collected.emit(body)
2023-10-02 00:53:12 +00:00
if collected_count >= collecting_amount:
goal.emit()
2023-10-02 00:53:12 +00:00
collected_count = 0