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swear-jar/convertors/copper_to_silver.tscn

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[gd_scene load_steps=19 format=3 uid="uid://ratkps4plkhl"]
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[ext_resource type="Script" path="res://convertors/copper_to_silver.gd" id="1_jjv83"]
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[ext_resource type="Texture2D" uid="uid://dq5aowbt2wxec" path="res://entity/copper_to_silver/copper_converter_front_1.png" id="4_04v4v"]
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[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="5_1n0vw"]
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load_path = "res://.godot/imported/copper_converter_front_1.png-4a922506c789b120b43bf92ad029b601.ctex"
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atlas = ExtResource("4_04v4v")
region = Rect2(0, 2, 32, 33)
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atlas = ExtResource("5_tbfff")
region = Rect2(0, 2, 32, 33)
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region = Rect2(0, 2, 32, 33)
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size = Vector2(25.8333, 5)
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[node name="CopperToSilver" type="StaticBody2D"]
script = ExtResource("1_jjv83")
scene = ExtResource("2_orv64")
[node name="CopperConverterFront1" type="Sprite2D" parent="."]
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visible = false
texture_filter = 1
texture = SubResource("CompressedTexture2D_5cf2i")
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texture_filter = 1
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sprite_frames = SubResource("SpriteFrames_4m3dg")
frame_progress = 0.225994
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[node name="Collector" parent="." instance=ExtResource("3_a4naa")]
collecting_types = Array[StringName]([&"Copper"])
collecting_collision_mask = 4
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collecting_amount = 1
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Collector"]
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shape = SubResource("RectangleShape2D_k11if")
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[node name="Spawner" parent="." instance=ExtResource("5_1n0vw")]
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spawn_rotation_range = 90.0
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shape = SubResource("RectangleShape2D_eqmlo")
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position = Vector2(0, 12.3333)
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rotation = 3.14159
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shape = SubResource("RectangleShape2D_31dtl")
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one_way_collision = true
one_way_collision_margin = 8.0
[node name="Timer" type="Timer" parent="."]
wait_time = 1.998
one_shot = true
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[connection signal="collected" from="Collector" to="." method="_on_collector_collected"]
[connection signal="goal" from="Collector" to="." method="_on_collector_goal"]
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]