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swear-jar/interface/game_ui.gd

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GDScript3
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extends Control
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class_name GameUI
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@export var score_button: ScoreButton
## Emitted when the Score button is pressed.
signal score_button_pressed
## Emitted when the Spawn button is pressed.
signal spawn_button_pressed
## Emitted when the Shop button is presesd.
signal shop_button_pressed
func _on_score_button_pressed():
score_button_pressed.emit()
func _on_spawn_button_pressed():
spawn_button_pressed.emit()
func _on_shop_button_pressed():
shop_button_pressed.emit()
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func _on_game_score_changed(total: int):
score_button.set_score(total)