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swear-jar/converters/silver_to_gold/silver_converter.tscn

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[gd_scene load_steps=20 format=3 uid="uid://but1bdslxp5jl"]
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[ext_resource type="Script" path="res://converters/converter.gd" id="1_chhfg"]
[ext_resource type="Texture2D" uid="uid://c1fu70mb51gyd" path="res://converters/silver_to_gold/silver_converter_back.png" id="2_rpdc3"]
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[ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="7_3046q"]
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[ext_resource type="PackedScene" uid="uid://b3ev0md0jrpfj" path="res://converters/working_timer.tscn" id="9_8xv87"]
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[ext_resource type="PackedScene" uid="uid://b7s1gsv72wwo5" path="res://converters/sound_absorb_basic.tscn" id="9_o8xs4"]
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[ext_resource type="PackedScene" uid="uid://du3005kwybbrh" path="res://entity/coin_gold/coin_gold.tscn" id="9_t8y3t"]
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[ext_resource type="PackedScene" uid="uid://bj0c8si8r5qc6" path="res://converters/sound_working_basic.tscn" id="11_1vfvj"]
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[ext_resource type="PackedScene" uid="uid://bevj27e1ha8m3" path="res://converters/placement_obstruction.tscn" id="12_37x2h"]
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[ext_resource type="PackedScene" uid="uid://1nbs4nj3rti1" path="res://converters/sound_complete_basic.tscn" id="14_vjw0q"]
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radius = 1.5
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size = Vector2(26, 5)
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size = Vector2(16, 4)
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[node name="SilverConverter" type="StaticBody2D" node_paths=PackedStringArray("spawner")]
position = Vector2(0, -2)
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scale = Vector2(3, 3)
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collision_layer = 8
collision_mask = 0
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script = ExtResource("1_chhfg")
spawner = NodePath("Spawner")
[node name="SpriteBack" type="Sprite2D" parent="."]
z_index = -2
texture_filter = 1
texture = ExtResource("2_rpdc3")
[node name="SpriteFront" type="AnimatedSprite2D" parent="."]
z_index = 2
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_1qp6y")
frame = 3
frame_progress = 0.193836
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[node name="PlacementObstruction" parent="." instance=ExtResource("12_37x2h")]
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[node name="LeftWall" type="CollisionShape2D" parent="."]
z_index = 2
position = Vector2(-14.5, -3)
shape = SubResource("CapsuleShape2D_aslkt")
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debug_color = Color(0, 0, 0, 0.784314)
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[node name="RightWall" type="CollisionShape2D" parent="."]
z_index = 2
position = Vector2(14.5, -3)
shape = SubResource("CapsuleShape2D_aslkt")
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debug_color = Color(0, 0, 0, 0.784314)
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[node name="BottomWall" type="CollisionShape2D" parent="."]
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z_index = 3
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position = Vector2(1.16196e-05, 9.08333)
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rotation = 3.14159
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shape = SubResource("ConvexPolygonShape2D_emmmj")
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one_way_collision = true
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debug_color = Color(0, 0, 0, 0.784314)
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[node name="Collector" parent="." node_paths=PackedStringArray("sound_absorb") instance=ExtResource("7_3046q")]
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z_index = 2
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position = Vector2(0, 6.5)
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collecting_types = Array[StringName]([&"Silver"])
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sound_absorb = NodePath("SoundAbsorb")
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collecting_amount = 10
[node name="CollectShape" type="CollisionShape2D" parent="Collector"]
shape = SubResource("RectangleShape2D_k11if")
debug_color = Color(0, 0.701961, 0.188235, 0.419608)
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[node name="SoundAbsorb" parent="Collector" instance=ExtResource("9_o8xs4")]
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[node name="WorkingTimer" parent="." node_paths=PackedStringArray("working_sound") instance=ExtResource("9_8xv87")]
working_sound = NodePath("SoundWorking")
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[node name="SoundWorking" parent="WorkingTimer" instance=ExtResource("11_1vfvj")]
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[node name="Spawner" parent="." node_paths=PackedStringArray("sound_complete") instance=ExtResource("8_65kmt")]
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position = Vector2(0, 10)
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scene = ExtResource("9_t8y3t")
buffer_cap = 1
spawn_rect = Rect2(-8, 0, 16, 4)
spawn_rotation_degrees_min = 80.0
spawn_rotation_degrees_max = 100.0
overlapping_body_count_limit = 4
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sound_complete = NodePath("SoundComplete")
sound_complete_pitch_min = 1.1
sound_complete_pitch_max = 1.14
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[node name="PreventSpawnShape" type="CollisionShape2D" parent="Spawner"]
z_index = 3
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position = Vector2(0, 2)
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shape = SubResource("RectangleShape2D_jeo5f")
debug_color = Color(0.701961, 0, 0, 0.419608)
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[node name="SoundComplete" parent="Spawner" instance=ExtResource("14_vjw0q")]
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[connection signal="input_event" from="PlacementObstruction" to="." method="_on_input_event"]
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[connection signal="goal" from="Collector" to="." method="_on_collector_goal"]
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[connection signal="timeout" from="WorkingTimer" to="." method="_on_working_timer_timeout"]