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Make bottle tileset solid

This commit is contained in:
Steffo 2023-09-30 18:40:44 +02:00
parent d2c6147d90
commit 1f20d79c12
Signed by: steffo
GPG key ID: 2A24051445686895

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@ -5,9 +5,11 @@
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_midqx"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_midqx"]
resource_name = "Bottle Placeholder" resource_name = "Bottle Placeholder"
texture = ExtResource("1_uandh") texture = ExtResource("1_uandh")
0:0/next_alternative_id = 2
0:0/0 = 0 0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0 0:0/0/physics_layer_0/angular_velocity = 0.0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8)
[sub_resource type="TileSet" id="TileSet_tr7be"] [sub_resource type="TileSet" id="TileSet_tr7be"]
physics_layer_0/collision_layer = 2 physics_layer_0/collision_layer = 2