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https://github.com/Steffo99/swear-jar.git
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Delete empty script
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823d237034
commit
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2 changed files with 1 additions and 30 deletions
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@ -1,27 +0,0 @@
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#extends RigidBody2D
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#
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#@export var sound_touch: AudioStreamPlayer
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#
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#var touched=false
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#var was_sleeping: bool = false
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#
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#func set_touched():
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# touched=true
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#
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#func _on_sleeping_state_changed():
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# was_sleeping = true
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#
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#func _on_body_entered(body):
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# if not was_sleeping:
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# if touched==false and $Timer.is_stopped():
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# #$sound_touch.play()
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# $Timer.start()
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# var other_node=body
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# if other_node.has_method("set_touched"):
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# other_node.set_touched()
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#
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#func _on_body_exited(body):
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# touched=false
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@ -1,7 +1,6 @@
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[gd_scene load_steps=9 format=3 uid="uid://c3kitncwpi42j"]
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[gd_scene load_steps=8 format=3 uid="uid://c3kitncwpi42j"]
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[ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="1_1fypc"]
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[ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="1_1fypc"]
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[ext_resource type="Script" path="res://entity/coin_copper/coin_copper.gd" id="2_1r8w3"]
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[ext_resource type="Texture2D" uid="uid://dbdkb4vt7dh85" path="res://entity/coin_copper/coin_copper_4.png" id="2_4pvkj"]
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[ext_resource type="Texture2D" uid="uid://dbdkb4vt7dh85" path="res://entity/coin_copper/coin_copper_4.png" id="2_4pvkj"]
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[ext_resource type="Texture2D" uid="uid://2vtvoj6ua3cb" path="res://entity/coin_copper/coin_copper_outline_2.png" id="3_dq1f7"]
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[ext_resource type="Texture2D" uid="uid://2vtvoj6ua3cb" path="res://entity/coin_copper/coin_copper_outline_2.png" id="3_dq1f7"]
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[ext_resource type="PackedScene" uid="uid://bk1vvq5rug01m" path="res://collector/collectible.tscn" id="4_npwn2"]
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[ext_resource type="PackedScene" uid="uid://bk1vvq5rug01m" path="res://collector/collectible.tscn" id="4_npwn2"]
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@ -21,7 +20,6 @@ max_contacts_reported = 1
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contact_monitor = true
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contact_monitor = true
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linear_damp = 0.1
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linear_damp = 0.1
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angular_damp = 0.1
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angular_damp = 0.1
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script = ExtResource("2_1r8w3")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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scale = Vector2(2, 2)
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scale = Vector2(2, 2)
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