diff --git a/spawner/spawner.gd b/spawner/spawner.gd index 9c2a33a..8e6a5f1 100644 --- a/spawner/spawner.gd +++ b/spawner/spawner.gd @@ -16,7 +16,7 @@ var buffer: int = 0 @export_flags_2d_physics var overlapping_bodies_collision_mask: int @export_range(0, 16) var overlapping_body_count_limit: int -signal spawned(what: RigidBody2D) +signal spawned(what: Node2D) func spawn():