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debug things

This commit is contained in:
Matteo Balugani 2023-10-01 21:58:56 +02:00
parent caa23a5dee
commit 30464356aa
4 changed files with 10 additions and 4 deletions

View file

@ -20,13 +20,14 @@ var collected_count: int = 0
@export var collecting_amount: int @export var collecting_amount: int
## The collector has picked up an object. ## The collector has picked up an object.
signal collected(what: PhysicsBody2D) signal collected(body: PhysicsBody2D)
## The collector has received its collection goal and is about to reset. ## The collector has received its collection goal and is about to reset.
signal goal signal goal
func _on_body_entered(body: Node2D): func _on_body_entered(body: Node2D):
if body is PhysicsBody2D: if body is PhysicsBody2D:
if body.collision_layer & collecting_collision_mask: if body.collision_layer & collecting_collision_mask:
var collectible: Collectible = body.get_node("Collectible") var collectible: Collectible = body.get_node("Collectible")

View file

@ -7,7 +7,7 @@
[ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="5_jdvvd"] [ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="5_jdvvd"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_c6byl"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_c6byl"]
size = Vector2(16, 5) size = Vector2(16.5, 5.08333)
[node name="CoinCopper" type="RigidBody2D"] [node name="CoinCopper" type="RigidBody2D"]
collision_layer = 5 collision_layer = 5
@ -19,7 +19,6 @@ linear_damp = 0.1
angular_damp = 0.1 angular_damp = 0.1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(3, 3)
shape = SubResource("RectangleShape2D_c6byl") shape = SubResource("RectangleShape2D_c6byl")
[node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"]

View file

@ -7,3 +7,4 @@ class_name Game
func trigger_spawn(): func trigger_spawn():
button_spawner.spawn() button_spawner.spawn()

View file

@ -1,10 +1,11 @@
[gd_scene load_steps=6 format=3 uid="uid://c3rxmcwa5nqng"] [gd_scene load_steps=7 format=3 uid="uid://c3rxmcwa5nqng"]
[ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"] [ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"]
[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"] [ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"]
[ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_h2pfr"] [ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_h2pfr"]
[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_qwsty"] [ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_qwsty"]
[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper.tscn" id="4_e5nwi"] [ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper.tscn" id="4_e5nwi"]
[ext_resource type="PackedScene" uid="uid://ratkps4plkhl" path="res://convertors/copper_to_silver.tscn" id="6_tf2pv"]
[node name="Game" type="Node2D"] [node name="Game" type="Node2D"]
texture_filter = 1 texture_filter = 1
@ -14,6 +15,10 @@ script = ExtResource("1_i3ly0")
[node name="GravityFromGyro" parent="Bottle" instance=ExtResource("2_h2pfr")] [node name="GravityFromGyro" parent="Bottle" instance=ExtResource("2_h2pfr")]
[node name="CopperToSilver" parent="." instance=ExtResource("6_tf2pv")]
z_index = 10
position = Vector2(2, -314)
[node name="TimeSpawner" parent="." instance=ExtResource("3_qwsty")] [node name="TimeSpawner" parent="." instance=ExtResource("3_qwsty")]
position = Vector2(0, -480) position = Vector2(0, -480)
scene = ExtResource("4_e5nwi") scene = ExtResource("4_e5nwi")