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https://github.com/Steffo99/swear-jar.git
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debug things
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parent
caa23a5dee
commit
30464356aa
4 changed files with 10 additions and 4 deletions
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@ -20,13 +20,14 @@ var collected_count: int = 0
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@export var collecting_amount: int
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## The collector has picked up an object.
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signal collected(what: PhysicsBody2D)
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signal collected(body: PhysicsBody2D)
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## The collector has received its collection goal and is about to reset.
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signal goal
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func _on_body_entered(body: Node2D):
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if body is PhysicsBody2D:
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if body.collision_layer & collecting_collision_mask:
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var collectible: Collectible = body.get_node("Collectible")
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@ -7,7 +7,7 @@
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[ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="5_jdvvd"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_c6byl"]
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size = Vector2(16, 5)
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size = Vector2(16.5, 5.08333)
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[node name="CoinCopper" type="RigidBody2D"]
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collision_layer = 5
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@ -19,7 +19,6 @@ linear_damp = 0.1
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angular_damp = 0.1
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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scale = Vector2(3, 3)
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shape = SubResource("RectangleShape2D_c6byl")
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[node name="Sprite" type="Sprite2D" parent="CollisionShape2D"]
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@ -7,3 +7,4 @@ class_name Game
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func trigger_spawn():
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button_spawner.spawn()
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@ -1,10 +1,11 @@
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[gd_scene load_steps=6 format=3 uid="uid://c3rxmcwa5nqng"]
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[gd_scene load_steps=7 format=3 uid="uid://c3rxmcwa5nqng"]
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[ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"]
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[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"]
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[ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_h2pfr"]
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[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_qwsty"]
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[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper.tscn" id="4_e5nwi"]
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[ext_resource type="PackedScene" uid="uid://ratkps4plkhl" path="res://convertors/copper_to_silver.tscn" id="6_tf2pv"]
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[node name="Game" type="Node2D"]
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texture_filter = 1
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@ -14,6 +15,10 @@ script = ExtResource("1_i3ly0")
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[node name="GravityFromGyro" parent="Bottle" instance=ExtResource("2_h2pfr")]
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[node name="CopperToSilver" parent="." instance=ExtResource("6_tf2pv")]
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z_index = 10
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position = Vector2(2, -314)
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[node name="TimeSpawner" parent="." instance=ExtResource("3_qwsty")]
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position = Vector2(0, -480)
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scene = ExtResource("4_e5nwi")
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