mirror of
https://github.com/Steffo99/swear-jar.git
synced 2024-11-25 17:14:20 +00:00
Merge branch 'main' of https://github.com/Steffo99/ld54
This commit is contained in:
commit
3c5c3ec510
9 changed files with 96 additions and 11 deletions
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@ -29,3 +29,18 @@ func _on_timer_timeout():
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sound_working.stop()
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sound_working.stop()
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sound_complete.play()
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sound_complete.play()
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spawner.spawn()
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spawner.spawn()
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var is_pending_deletion: bool = false
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func pending_deletion():
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sprite_front.modulate = Color.RED
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is_pending_deletion = true
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func ending_deletion():
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sprite_front.modulate = Color.WHITE
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is_pending_deletion = false
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func _input(event: InputEvent):
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if is_pending_deletion:
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if event is InputEventMouseButton or event is InputEventScreenTouch:
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queue_free()
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7
game/DebugTimer.gd
Normal file
7
game/DebugTimer.gd
Normal file
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@ -0,0 +1,7 @@
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extends Timer
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class_name DebugTimer
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func _input(event):
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if event.is_action("turbo"):
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start()
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10
game/game.gd
10
game/game.gd
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@ -95,3 +95,13 @@ func _on_ghost_materialize():
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var spawner = instantiated.find_child("Spawner")
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var spawner = instantiated.find_child("Spawner")
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if spawner != null:
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if spawner != null:
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spawner.target = self
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spawner.target = self
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func _on_shop_ui_delete_begin():
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var converters = find_children("*", "Converter", true, false)
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for converter in converters:
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converter.pending_deletion()
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func _on_shop_ui_delete_end():
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var converters = find_children("*", "Converter", true, false)
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for converter in converters:
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converter.ending_deletion()
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@ -1,4 +1,4 @@
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[gd_scene load_steps=22 format=3 uid="uid://c3rxmcwa5nqng"]
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[gd_scene load_steps=23 format=3 uid="uid://c3rxmcwa5nqng"]
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[ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"]
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[ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"]
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[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"]
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[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"]
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@ -15,6 +15,7 @@
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[ext_resource type="Theme" uid="uid://ba5utvfhnxa5i" path="res://interface/interface_theme.tres" id="10_sayqn"]
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[ext_resource type="Theme" uid="uid://ba5utvfhnxa5i" path="res://interface/interface_theme.tres" id="10_sayqn"]
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[ext_resource type="Texture2D" uid="uid://c8pvjgtr2ufjl" path="res://interface/upgrade_copper.png" id="11_lt33g"]
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[ext_resource type="Texture2D" uid="uid://c8pvjgtr2ufjl" path="res://interface/upgrade_copper.png" id="11_lt33g"]
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[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper/coin_copper.tscn" id="13_4j8om"]
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[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper/coin_copper.tscn" id="13_4j8om"]
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[ext_resource type="Script" path="res://game/DebugTimer.gd" id="13_6ai3c"]
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[ext_resource type="PackedScene" uid="uid://qtk4tm6l367w" path="res://interface/ghost.tscn" id="16_8vhx6"]
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[ext_resource type="PackedScene" uid="uid://qtk4tm6l367w" path="res://interface/ghost.tscn" id="16_8vhx6"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_rh35r"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_rh35r"]
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@ -75,6 +76,23 @@ debug_color = Color(0, 0.6, 0.701961, 0)
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[node name="Timer" type="Timer" parent="TimeSpawner"]
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[node name="Timer" type="Timer" parent="TimeSpawner"]
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[node name="DebugSpawner" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_qwsty")]
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position = Vector2(136, 0)
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scene = ExtResource("13_4j8om")
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target = NodePath("..")
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buffer_cap = 1
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spawn_rect = Rect2(-20, 0, 40, 0)
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overlapping_body_count_limit = 128
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metadata/_edit_lock_ = true
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[node name="NeckShape" type="CollisionShape2D" parent="DebugSpawner"]
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shape = SubResource("RectangleShape2D_4uksi")
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debug_color = Color(0, 0.6, 0.701961, 0)
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[node name="DebugTimer" type="Timer" parent="DebugSpawner"]
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wait_time = 0.017
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script = ExtResource("13_6ai3c")
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[node name="ButtonSpawner" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_qwsty")]
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[node name="ButtonSpawner" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_qwsty")]
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position = Vector2(136, 0)
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position = Vector2(136, 0)
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scene = ExtResource("13_4j8om")
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scene = ExtResource("13_4j8om")
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@ -169,4 +187,5 @@ debug_color = Color(0, 0, 0, 0.419608)
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[connection signal="changed" from="Bottle/Evaluator" to="." method="_on_score_changed"]
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[connection signal="changed" from="Bottle/Evaluator" to="." method="_on_score_changed"]
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[connection signal="timeout" from="TimeSpawner/Timer" to="TimeSpawner" method="spawn"]
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[connection signal="timeout" from="TimeSpawner/Timer" to="TimeSpawner" method="spawn"]
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[connection signal="timeout" from="DebugSpawner/DebugTimer" to="DebugSpawner" method="spawn"]
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[connection signal="collected" from="StoreCollector" to="." method="_on_store_collector_collected"]
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[connection signal="collected" from="StoreCollector" to="." method="_on_store_collector_collected"]
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@ -38,3 +38,14 @@ func _on_shop_ui_purchase_cancel(_what: PurchasableItem):
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func _on_shop_ui_purchase_success(_what: PurchasableItem):
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func _on_shop_ui_purchase_success(_what: PurchasableItem):
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spawn_button.disabled = false
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spawn_button.disabled = false
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spawn_button.text = "Put"
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spawn_button.text = "Put"
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func _on_shop_ui_delete_begin():
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spawn_button.disabled = true
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spawn_button.text = "Del"
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spawn_button.modulate = Color.RED
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func _on_shop_ui_delete_cancel():
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spawn_button.disabled = false
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spawn_button.text = "Put"
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spawn_button.modulate = Color.WHITE
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@ -6,9 +6,6 @@ class_name ShopUI
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## Emitted when the Score button is pressed.
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## Emitted when the Score button is pressed.
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signal score_button_pressed
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signal score_button_pressed
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## Emitted when the Delete button is pressed.
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signal delete_button_pressed
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## Emitted when the Back button is presesd.
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## Emitted when the Back button is presesd.
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signal back_button_pressed
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signal back_button_pressed
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@ -75,9 +72,6 @@ func _on_game_score_changed(total: int):
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func _on_score_button_pressed():
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func _on_score_button_pressed():
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score_button_pressed.emit()
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score_button_pressed.emit()
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func _on_delete_button_pressed():
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delete_button_pressed.emit()
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func _on_back_button_pressed():
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func _on_back_button_pressed():
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back_button_pressed.emit()
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back_button_pressed.emit()
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@ -151,3 +145,17 @@ func _on_buy_compressor_purchase_success():
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func _on_buy_artifactomatic_purchase_success():
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func _on_buy_artifactomatic_purchase_success():
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print("[ShopUI] Completing Arti-factory...")
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print("[ShopUI] Completing Arti-factory...")
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var is_deleting = false
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signal delete_begin
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signal delete_cancel
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func _on_delete_button_pressed():
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if is_deleting:
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is_deleting = false
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delete_cancel.emit()
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else:
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is_deleting = true
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delete_begin.emit()
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9
main.gd
9
main.gd
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@ -40,9 +40,6 @@ func _on_game_ui_score_button_pressed():
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func _on_shop_ui_back_button_pressed():
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func _on_shop_ui_back_button_pressed():
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ui_state = UIState.GAME
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ui_state = UIState.GAME
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func _on_shop_ui_delete_button_pressed():
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ui_state = UIState.GAME
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func _on_shop_ui_score_button_pressed():
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func _on_shop_ui_score_button_pressed():
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ui_state = UIState.SCORE
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ui_state = UIState.SCORE
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@ -51,3 +48,9 @@ func _on_game_ui_shop_button_pressed():
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func _on_shop_ui_purchase_begin(_what):
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func _on_shop_ui_purchase_begin(_what):
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ui_state = UIState.GAME
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ui_state = UIState.GAME
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func _on_shop_ui_delete_begin():
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ui_state = UIState.GAME
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func _on_shop_ui_delete_cancel():
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ui_state = UIState.GAME
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@ -82,7 +82,11 @@ layout_mode = 2
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[connection signal="shop_button_pressed" from="CustomUI/GameSafeUI/GameUI" to="." method="_on_game_ui_shop_button_pressed"]
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[connection signal="shop_button_pressed" from="CustomUI/GameSafeUI/GameUI" to="." method="_on_game_ui_shop_button_pressed"]
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[connection signal="spawn_button_pressed" from="CustomUI/GameSafeUI/GameUI" to="CustomUI/GameViewport/Viewport/Game" method="trigger_spawn"]
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[connection signal="spawn_button_pressed" from="CustomUI/GameSafeUI/GameUI" to="CustomUI/GameViewport/Viewport/Game" method="trigger_spawn"]
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[connection signal="back_button_pressed" from="CustomUI/ShopSafeUI/ShopUI" to="." method="_on_shop_ui_back_button_pressed"]
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[connection signal="back_button_pressed" from="CustomUI/ShopSafeUI/ShopUI" to="." method="_on_shop_ui_back_button_pressed"]
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[connection signal="delete_button_pressed" from="CustomUI/ShopSafeUI/ShopUI" to="." method="_on_shop_ui_delete_button_pressed"]
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[connection signal="delete_begin" from="CustomUI/ShopSafeUI/ShopUI" to="." method="_on_shop_ui_delete_begin"]
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[connection signal="delete_begin" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_shop_ui_delete_begin"]
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[connection signal="delete_begin" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameSafeUI/GameUI" method="_on_shop_ui_delete_begin"]
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[connection signal="delete_cancel" from="CustomUI/ShopSafeUI/ShopUI" to="." method="_on_shop_ui_delete_cancel"]
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[connection signal="delete_cancel" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameSafeUI/GameUI" method="_on_shop_ui_delete_cancel"]
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[connection signal="ghost_materialize" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_ghost_materialize"]
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[connection signal="ghost_materialize" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_ghost_materialize"]
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[connection signal="ghost_requested" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_ghost_requested"]
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[connection signal="ghost_requested" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_ghost_requested"]
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[connection signal="purchase_begin" from="CustomUI/ShopSafeUI/ShopUI" to="." method="_on_shop_ui_purchase_begin"]
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[connection signal="purchase_begin" from="CustomUI/ShopSafeUI/ShopUI" to="." method="_on_shop_ui_purchase_begin"]
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@ -25,6 +25,14 @@ window/size/mode=2
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window/stretch/aspect="keep_height"
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window/stretch/aspect="keep_height"
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window/handheld/orientation=1
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window/handheld/orientation=1
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[input]
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turbo={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194308,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
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}
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[layer_names]
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[layer_names]
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2d_physics/layer_1="Default"
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2d_physics/layer_1="Default"
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